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Nightmare DriveEventsGame Update Patch Notes - 9/1/2026
Game update

Game Update Patch Notes - 9/1/2026

Nightmare Drive · published 1 Sep 2026, 12:19 UTC

All eventsPlayers around this dateRead on Steam

- Nvidia DLSS 4.5 added to game, this will allow frame generation and additional features to achieve higher frame rates and video settings adjustments.

- AMD FSR added to game, This will allow for frame generations on non 40/50 series Nvidia GPU's to achieve higher frame rates and video settings adjustments.

- Turret brightness when shooting has been reduced by 80%.

- Fixed an issue with Clients connected to Host games when playing - Client would see Things disappear on tile loadings, where Cactus, Rocks and mountains would disappear for a second.

- Fixed an issue when holding Throttle in the vehicle and exiting the vehicle while holding throttle, the vehicle would drive off forever by itself.

- When starting a new game either Single player or hosting a game, the game now auto creates a save file for each new game, which starts the auto save feature to help prevent players from losing progress if they do not save their game prior to closing.

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Major update8 Sep 2026New Vehicle - Jackel!New Vehicle added to Nightmare Drive! Welcome the Jackel! for the classic sports car enthusiasts the Jackel is sure to scratch that itch, Don't worry, More vehicles are coming ;) · Jackel now spawns in Nightmare Drive · Jackel Completion Achievement added · This vehicle comes with the "Reworks" currently being performed on the other vehicles, So the gauges come working and extra details in the…Nightmare DriveGame update29 Aug 2026Main Menu Update- Main Menu has gotten an upliftNightmare DriveGame update28 Aug 2026Game Update Patch Notes - 8/27/2026Bug Fixes - Found an issue with Food items that could cause the vehicle to fly is resolved - When loading a game the building the player saved at would be missing, will now show properly when loading the game - Removed Zombie prediction and multiplayer location syncing for zombies when hit with the vehicle in single player mode, "this was causing zombies to sometimes teleport when hit by the ve…