
This update brings a major fix to pathfinding and makes the level editor much more interactive.
Pathfinding Fixed: Units can now navigate through narrow passages and bridges smoothly. It's a massive improvement over the old system
Multi-Unit Path Drawing: I fixed the left-click and hold path-drawing mechanic. You can now draw manual paths for multiple selected units simultaneously
Playable Level Editor: You used to only be able to watch AI vs AI battles in the level editor. Now, you can pick a side and actively play the scenarios you create