The modern era roster is now complete with 10 units and 2 structures:
Light Infantry, Assault Rifle Infantry, Main Battle Tank, IFV
FPV Drone, Fighter Jet, Attack Drone.
MLRS, Mobile Air Defense, Self-Propelled Howitzer
Panel Apartment, Drone Network
This era plays differently. Armies are smaller and more expensive, preventing unit spam. Almost every unit has anti-tank weapons. A lone tank is no longer a fortress; if unprotected, basic infantry will shred it.
The real change is the airspace. FPV drones fly low so tanks can't see them. Attack drones and jets fly too high for older anti-air systems. The only ground unit that can hit both is the Mobile Air Defense. Without AA, your army will be wiped out instantly
Reach the Modern Age by progressing in Endless War or setting up custom scenarios in the Level Editor.
0.5x Game Speed:
I added a 0.5x option to the speed controls, also toggleable with the 0 hotkey. When massive fights get chaotic, you can slow things down to issue tactical commands comfortably
Range Rings:
When you select a ranged unit, its attack range is drawn on the map as a ring. No extra buttons required. You no longer have to guess where your artillery can hit. The ring also follows the unit in real-time as you drag and place it