Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PARKSIDE: DECAYED SOUL MANIPULATION›Events›DEV UPDATE: Fixin' bugs, and Heartfelt Thanks
Community

DEV UPDATE: Fixin' bugs, and Heartfelt Thanks

PARKSIDE: DECAYED SOUL MANIPULATION · published 39 days ago

All eventsPlayers around this dateRead on Steam

Hi everyone,

It's been a wild day and a half since release, first of all I just wanted to say how grateful I am to everyone who's tried the game out so far. Even if you have problems with it, aren't happy, I am still grateful for all of the feedback regardless, as well as all the bug reports which I have filed away in a list. Don't think I'm not reading these, I try to respond to as many as possible too. I want PARKSIDE to be as good as it can be, just like many of you want, and I will do my best.

It's been a blast seeing everybody have fun, experiment, just enjoy the vibes of the game, it warms my heart knowing people have an appetite for games like PARKSIDE, and that I have had a chance to try and fill the void, even if it doesn't rub everyone the right way. Hopefully it will soon, for some of those people, who are having problems with the game or aren't quite satisfied yet.

Despite a few hiccups requiring a couple of initial patches, I'm proud that I was able to deliver a pretty much finished experience without resorting to Early Access (not that it's a bad business model, just not sometihng I wanted to do.)

I will try my best to push more patches & bugfixes over the coming week, when time allows. Aside from dev I work full time and have a kid, so I'm pretty busy when it's not the weekend, I get a couple of hours in the evening (depending on how my child manages to get to sleep) to dev so I will work away quietly when I can.

Thank you all so much again, the response to the game has been overwhelming and so exciting, I will do my best to fix any issues. Please reach out on the discussion board or join the Discord server if you want to talk about any problems or just chat, I'm always watching....

-BananaH

More from PARKSIDE: DECAYED SOUL MANIPULATION

Other announcements

All events
PARKSIDE: DECAYED SOULGame update9 Sep 2026PATCH 1.2 - Major Tweaks, QoL, Bugfixes, and more!Hey everyone! Thanks for being so patient waiting for this patch. There's a lot included, ultimately making the game a lot more stable and enjoyable. Changelog follows - QOL AND FEATURES: -Mouselook should now be smoothed for many players at high refresh rates and framerates -Changed controls now guaranteed to save properly -Added an option in the main menu for enabling automatic ladder mountin…Community1 Sep 2026News: Upcoming patch and contentHey, everyone! It's been a short while since the last patch and news update, I just wanted to put something out to let you all know that things are still happening with Parkside! I've upgraded my PC and have had a couple of issues with the migration of the game project which I'm nearly finished fixing (thankfully nothing major) and then I'll be carrying on with fixing bugs, small issues in miss…Community13 Aug 2026Video Ditch Podcast: PARKSIDEHey everybody, I recently spoke to the two wonderful boys from the Video Ditch Podcast about the development, reception, and philosophy behind PARKSIDE: DECAYED SOUL MANIPULATION. I spoke with them once before a couple of years ago in the middle of development, so it was really great to catch up with these guys again and talk more about the game. Just thought I'd post it here for anybody intere…