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Echoes of RedEventsNEW CLASS: THE SAW BLADES. Huge Optimizations, Reworks, and More!
In-game event

NEW CLASS: THE SAW BLADES. Huge Optimizations, Reworks, and More!

Echoes of Red · published 30 Jul 2026, 01:59 UTC

All eventsPlayers around this dateRead on Steam

✨ Major Additions / Updates ✨

  • A completely new class (5th) has been introduced: the Saw Blades

    • Launch the blade itself, which must return before it can be launched again

    • "Reload Speed", "Range", "Fire Rate" and "Bullet Speed" affect the time between each launch

    • (also, the Maximum Ammo and Ammo Consumption are both locked to 100%, given the fact that you launch the blade itself. Each level makes both the projectile hitbox bigger and increases its speed, making it travel further and faster)

  • Fixed the overflow of the damage variables that made them go negative. Now you can reach a virtually infinite amount of damage per shot

💪 Balancing 💪

  • You'll now gain the invulnerability status for 2s after reviving

👀 UI and Visuals 👀

  • Added screen shake also in the run's menus for doing actions like buying upgrades, leveling up your gun, finishing the cycle animation of an Artifact etc...

  • Added scientific notation for damage numbers bigger than 1e+09

  • The manual aim crosshair pulses, and it has also been made yellow-red instead of just yellow

  • Added a "realistic" camera sway effect during the Viscera map intro

  • Added a text in the bottom right corner for when the manual aim is enabled, like for the auto-shoot

  • The "manual aim" and "auto-shoot" texts in the bottom right corner now blink when activated

  • Raised the opacity of the explosion-generated "Barrage" Upgrade (90%, was 80%)

  • Reduced the screenshake intensity of the level 2, 3 and four pistols when shooting (1, was 1.2)

  • Completely reworked how the different calls for the screenshake are handled, making it less distracting and more punchy at the same time

🚀 Optimizations 🚀

  • Tremendously optimized the lag spikes (now 99% gone) when shooting a large cluster of enemies, caused by the activation of tens of damage numbers in a single frame by queuing the ones in excess for the next frames

  • Tremendously optimized the random position selection when spawning an enemy

  • Fixed the stutter while changing between classes

🕹️ QoL / Gameplay 🕹️

  • The first time you enable the "Manual Aim" feature, you'll be displayed with a confirmation message

  • Updated the requirement description for the "Overclock" Card and "Fully Armed" Achievement

🔊 Audio 🔊

  • Balanced some of the classes' pick-up audios

🛠️ Fixes 🛠️

  • Made the transition between manual aim with mouse and controller seamless and bug-free

  • Fixed a bug that made the pause menu invisible when disconnecting the controller

  • Fixed a bug that made the last pressed button of the Upgrade menu blink when the menu opened again

Others

  • Despite being invisible to the player, I want to address the fact that I completely did from scratch the automatic-bullet-list system for the classes' statistics. It took me 3 days, so I'm gonna write it anyway

  • Removed Herobrine

More from Echoes of Red

Other announcements

All events
Game update4 Sep 2026Patch Notes (Build: 0409261139)🛠️ Fixes 🛠️ · Fixed a bug that caused the music to remain muffled after upgrading a weapon during a run.In-game event2 Sep 2026Controller QoL: D-pad, LB/RB, Scroll & More! - Patch Notes👀 UI and Visuals 👀 · Added some "LB/RB" indicators where these buttons can be used. 🕹️ QoL / Gameplay 🕹️ · Added LB/RB support to: · Equipment levels · Difficulty selection · Upgrade Card selection · It is now possible to navigate the Upgrade Card options with the D-pad. · It is now possible to scroll through menus with the right analog stick. 🛠️ Fixes 🛠️ · Fixed a bug that ignored contro…In-game event25 Aug 2026SKY BLADES , the new Upgrade-Card! - Patch Notes (Build: 2508252005)✨ Major Additions / Updates ✨ · Added a new Upgrade-Card: Sky Blades · Sky Blade (central): · "Every 4s drop a Sky Blade on a random enemy" · Sky's Tears (left): · "Sky Blades: +4 " · Splintering : · "Each Sky Blade splits 3 times before hitting the ground" · Knife Storm : · "Sky Blades will now fall constantly and randomly ancross the entire screen . Total Sky Blades +95 " · Judgement (right):…