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Echoes of RedEventsSKY BLADES , the new Upgrade-Card! - Patch Notes (Build: 2508252005)
In-game event

SKY BLADES , the new Upgrade-Card! - Patch Notes (Build: 2508252005)

Echoes of Red · published 25 Aug 2026, 18:54 UTC · build 24934074

All eventsPlayers around this dateRead on Steam

✨ Major Additions / Updates ✨

  • Added a new Upgrade-Card: Sky Blades

    • Sky Blade (central):

    • "Every 4s drop a Sky Blade on a random enemy"

    • Sky's Tears (left):

    • "Sky Blades: +4"

    • Splintering:

    • "Each Sky Blade splits 3 times before hitting the ground"

    • Knife Storm:

    • "Sky Blades will now fall constantly and randomly ancross the entire screen. Total Sky Blades +95"

    • Judgement (right):

    • "Sky Blade becomes a Judgement Blade, with area damage. Judgement Blade Damage: +200%"

    • The Judged:
      "Judgement Blade will now target the enemy with the highest Max Health on screen. Judgement Blade Size +150%". Judgement Blade Cooldown +5s"

    • Thy End Is Now:

      "On impact, the Judgement Blade removes at least 10% of the target's Health. Judgement Blade Damage +100%. Judgement Blade Cooldown: +6s"

💪 Balancing 💪

  • Gun Damage can no longer go below -99%

  • Added +2 Banishes

  • Banishing an Upgrade Card will now ask for confirmation

  • Changed the "House Wins" Card values (x0 to x2, previously x-1 to x3)

  • Added anti-grab invulnerability when reviving

  • Increased the temporary vulnerability received after taking a hit (0.4s, previously 0.35s)

🚀 Optimizations 🚀

  • Optimized the handling of explosions by splitting the damage calculation for every enemy in the radius across multiple frames

👀 UI and Visuals 👀

  • Changed every instance of "Weapon Damage" to "Gun Damage" to better describe its meaning

  • Added a visual indicator below the Card when its values are multiplied by x2 by the "Choice" Card

  • Animated the decrease of the Upgrade Card's remaining charges

  • Slightly moved the "number of active cards" indicator (the 0/5 text)

🛠️ Fixes 🛠️

  • Fixed a bug that sometimes prevented minerals from being destroyed when hit

  • Fixed the overshoot of the Saw Blades when returning to the player

  • Forced the Player's Health to 0 if it went negative in every part of the code where it could have gone negative

  • Fixed a bug that made the mouse cursor 7x7 instead of 13x13 when a gamepad was connected while playing with mouse and keyboard

  • Fixed a bug that made the game resume in the background even if a menu was open

  • Fixed a bug that gave the enemy target both bullet hit damage and explosion damage

  • Fixed a bug that made the statistics menu disappear or be incorrectly calculated if it was open during the first few frames of the game

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Game update4 Sep 2026Patch Notes (Build: 0409261139)🛠️ Fixes 🛠️ · Fixed a bug that caused the music to remain muffled after upgrading a weapon during a run.In-game event2 Sep 2026Controller QoL: D-pad, LB/RB, Scroll & More! - Patch Notes👀 UI and Visuals 👀 · Added some "LB/RB" indicators where these buttons can be used. 🕹️ QoL / Gameplay 🕹️ · Added LB/RB support to: · Equipment levels · Difficulty selection · Upgrade Card selection · It is now possible to navigate the Upgrade Card options with the D-pad. · It is now possible to scroll through menus with the right analog stick. 🛠️ Fixes 🛠️ · Fixed a bug that ignored contro…In-game event16 Aug 2026New Card: "Tesla's Secret". New setting, balancing, and more!✨ Major Additions / Updates ✨ · Added a new Card · Tesla's Secret (Rare): · " Connect an enemy hit by lightning to 2 other enemies , all take the damage ." · Can be doubled by the "Choice" card. · Added a new setting that allows you to toggle "Pause When Taking Damage." · Added a new Achievement : "Welcome!" · "Press the Discord button on the main title screen." 👀 UI and Visuals 👀 · The "+0 H…