Build 0.751 Patch Notes
Expedition Encounters
- Removed the unintended authored single-enemy encounters from all eight expeditions.
- Former singleton locations now generate normal roaming packs of 2–5 enemies using each expedition’s regular encounter pool.
- Seven expeditions now support 150 roaming-pack locations. The smaller Sable Writ Isles retains 132.
- Roaming packs continue to have independent chances to become roaming bosses or Guardians.
- Fixed authored bosses and fixed Guardian encounters remain in their intended locations.
- Individual enemies may still appear naturally when they are the last survivor of a larger pack.
- Existing campaign saves automatically migrate to the updated encounter layouts while preserving defeated enemies, health, respawn progress, opened chests, loot, resources, pets, summons, and exploration progress.
Greenveil Frontier
- Corrected the reversed stairs on the eastern side of the Chorus Lake causeway.
- Added two normal roaming-pack locations to the causeway.
- Moved the Drowned Cache chest to the middle of the bridge.
- Preserved the bridge’s traversable route, surrounding water, and existing terrain.
Glassmoon Memorial Reach
- Added one dramatic large dry crater and four smaller dry craters.
- Craters now have visible raised banks and blocked centers, helping parties recognize that they should travel around them.
- Connected the four Candle Ward roads into one proper, walkable intersection.
- Moved the Pressure Dock gate out of the road.
- Added collision matching the visible sides of the Pressure Dock gate while preserving a traversable center aisle.
- Preserved existing campaign progress when migrating to the revised Glassmoon terrain.
Cradle Drift And Asterhome
- Crop beds now follow the ground instead of standing upright like ordinary scenery sprites.
- Corrected all 48 Cradle Drift crop placements and all 32 Asterhome crop placements.
- Preserved the existing crop artwork, fields, identities, and harvesting locations.
- Rebuilt collision around Cradle Drift’s six ark wrecks so it follows the visible left-to-right hulls.
- Removed oversized and incorrectly rotated ark collision areas that blocked apparently open ground.
Expedition And Pinnacle UI
- Character cards now display Level N - Name, preventing long names from hiding character levels.
- Expedition and Pinnacle titles are now centered in the upper HUD panel.
- Pinnacle arenas now display the active boss’s name instead of the arena’s internal location name.
- Routine autosaves now use a subtle text-only Saving... indicator instead of a large panel that could cover gameplay.
- Save failures and the deliberate closing-game save screen remain prominent so important warnings are not missed.
Stability
- Corrected terrain-import data affecting Greenveil Frontier and Cradle Drift.
- Improved packaged expedition terrain-loading reliability.
- Added release safeguards to prevent invalid terrain-import data from entering future Steam builds.
- Confirmed compatibility with existing public campaign saves.