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Erenshor›Events›7/16/26 - Save / Load bug fix
Game update

7/16/26 - Save / Load bug fix

Erenshor · published 55 days ago

All eventsPlayers around this dateRead on Steam

I tracked down and fixed a rare save / load sequencing issue that could cause SimPlayers to lose ascensions, level 35+ given spells, and level 35+ given skills.

This specific bug lived in code that has existed since launch, but was likely undetected due to the game having no UI elements that showed SimPlayer ascensions or skills or spells.

The primary triggers for it would be crashing on zoning or loading, mods that cause SimPlayers to be teleported around, unexpected game closings (power outages, cat sleeping on PC power button), and any system issues that might prevent a save or a load upon zoning (anti-virus, system backups, etc).

The issue should be fixed and likely didn't affect a majority of players. If you find SimPlayers missing spells or skills there are debug commands to add them back.

You can DM me in discord, or reply here, and I'll reach out with info. If it turns out that it's a hugely widespread issue, I'll add some UI elements to the game for debug purposes to restore things. There have been less than 10 bug reports brought to me so far, so I believe it's not very common.

Thanks for your patience! Brian

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