This is a rollup of the patchnotes for several updates
v0.5.9
- Adjusted the AI aim point for where it fires its guns, to better avoid waves
v0.5.10
- Increased stern armour, as its a bit squishy after the stern hit detection fix
v0.5.11 - Performance!
- Redid the water rendering and turned on separate thread rendering for godot. This is super experimental, but should significantly improve performance. This should also significantly reduce stuttering when loading in new boats
- Fixed a floating piece of geometry
- Fixed the bounty's bow sprit not being colourable