This update introduces a new ability replacing one of the lower use selections, improves ability balance, and addresses a few recent bugs shared through playtest sessions.
Abilities
- Tempest Front replaces Cinder Wall (Round 3). Summon a fast moving wall of wind that pushes enemies in it's path.
- Gale Volley's projectile count has been increased from 7 to 9, increased in size, and cooldown reduced.
- Hellfire Loop's tick damage has been increased from 14 to 24.
- Pierce shot's non-player hit sound has been reduced to prevent loud chain sound FX.
- Knockback abilities now scale with missing health.
Bug Fixes
- Fixed inconsistent projectile spawning for Split Shot, Gale Volley, Blight Nova, Glacial Sentinel, and Fractal Shard.
- Fixed Gale Volley's non-player hit collision. Arrows will now impact on arena obstacles and walls.
- Fixed Party FFA matchmaking causing the queue to wait indefinitely. The match will now start after a brief 15 second countdown.