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PROHIBEAST›Events›PROHIBEAST - Patch Notes Version 1.0.5
Game update

PROHIBEAST - Patch Notes Version 1.0.5

PROHIBEAST · published 27 days ago · build 24698273

All eventsPlayers around this dateRead on Steam

Greetings, everyone! 

We’re back with a new patch update. Again, thanks everyone for the support we received.

Bug Fixes

Important Fixes

  • Fixed an issue causing some enemies to lose their weapons after loading a save.

  • Fixed NPC detection inconsistencies where their vision did not correctly match their view cone.

  • Fixed incorrect weapon firing variants being used in certain situations.

  • Fixed active skills becoming unusable after pausing and resuming the game while a skill was active.

  • Fixed an issue preventing enemies from properly resuming their patrol after their weapon had been stolen.

  • Fixed an issue that could cause alarms to remain active indefinitely.

  • Fixed several issues caused by Alt+Tab or leaving the application, including characters becoming stuck, being able to move during the pause menu, or skills no longer functioning correctly.

  • Fixed Alice's healing skill being unusable in Tactics Mode.

  • Fixed several issues related to Tina's weapon stealing ability, including weapons failing to drop correctly after loading saves.

  • Fixed an issue preventing Tactics Mode from functioning correctly after queuing actions.

  • Fixed an issue preventing shortcut keys from activating skills after climbing ladders.

General Fixes & Improvements

Achievements

  • Fixed multiple issues affecting the "Cacophony" achievement.

  • Fixed an issue preventing the "Model Student" achievement from being completed.

  • Fixed an issue preventing "Still Not Up to Scratch" from unlocking when Frank was killed by Tracy in Far South West.

  • Fixed an issue preventing "Family Reunion" from unlocking if Bullgator counterattacked Tina.

Gameplay

  • Improved weapon pickup reliability when playing as Tina.

  • Reworked Tina's weapon stealing skill.

  • Fixed an issue where wolves would stop reacting to a Frisbee after loading a save.

  • Fixed an issue where Eliot could lose his aiming target after switching weapons.

  • Fixed several Tactics Mode issues.

  • Fixed an issue where restarting a level did not completely reset all characters.

  • Fixed an issue where leaving the pocket watch on an enemy could make it unavailable in later levels.

  • Added a Give Up option in USY2 after completing the game.

  • Players can now return to the Hub from the main menu if their save is located in USY2.

  • Optimized various game systems.

  • Fixed multiple animation issues.

  • Fixed several minor bugs and stability issues.

  • Some visuals have been improved.

AI & NPCs

  • Fixed NPCs throwing hammers or cigarettes instead of putting them away.

  • Fixed civilians and workers displaying incorrect icons.

  • Fixed NPCs sliding while moving.

  • Fixed NPCs playing incorrect recovery animations after ragdolls.

  • Fixed bears using incorrect animations after getting up.

Interface & Controls

  • Improved right-click character selection.

  • Fixed the mouse cursor not reaching the edges of the screen.

  • Fixed incorrect end-of-level statistics.

  • Updated the minimap.

  • Fixed the minimap becoming semi-transparent during alarms.

Levels

  • Fixed several ragdoll clipping issues.

  • Fixed multiple locations where players could walk through the environment.

Save / Load

  • Fixed numerous save/load related issues.

  • Improved overall save system stability and reliability.

  • Fixed several save/load issues that could permanently make characters invisible.

  • Fixed an issue where using teleport doors while loading save could make playable characters invisible.

Balance

  • Rebalanced Hard Mode:

    • Enemy effect durations have been adjusted.

    • Reduced gameplay assistance and visual indications.

Audio & Localization

  • Updated several character and skill descriptions.

  • Added ambient sounds across all levels.

Significant changes have been made to the level save system. As a result, some existing save files may be corrupted or become incompatible with this new version.

If you encounter any issues with a level save, we recommend restarting the level by launching it directly from the game’s HUB.

Again, thanks everyone for all the feedback we received, it helps a lot. If you would like to help us improve the game, please share your feedback or report issues to us at the following link :

https://steamcommunity.com/app/3503790/discussions/0/568162255844203774/

And if you're enjoying the game so far, feel free to leave a review. See you very soon!

See you very soon!

The PROHIBEAST team.

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