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Deep Fog SignalsEventsDemo Update v0.4.2 for Games Composed in Germany!
In-game event

Demo Update v0.4.2 for Games Composed in Germany!

Deep Fog Signals · published 20 Jul 2026, 18:17 UTC · build 23641579

All eventsPlayers around this dateRead on Steam

Demo v0.4.2 is now live!

It's been some time since our last update, but we wanted to share what we've been working on as we're featured in the Games Composed in Germany Showcase. This is gonna be one hefty devlog:

✨ What's new?

  • COMPUTER:

    • Added computer buttons to interface with the oscilloscope (upload and download plot points)

    • Added button to clear all the plot points currently drawn on the map

  • COMMS ROOM:

    • Added paper on desk featuring Chef Amidu's weekly special (which is part of a puzzle later in the game)

    • Added entrance door to the room.

  • LASER MACHINE:

    • Added missing interface elements (power lever, start processing button, door can be opened and closed, power meter, frequency and amplitude input screens)

    • Added animation for attempting to power on the machine when pulling the lever down (fails if there's not enough power on the network)

  • SAMPLE:

    • Sample container and crystal can now be acquired via the post hatch and placed inside the Laser Machine.

  • UI:

    • Reduced width of Chat panel to match the Objectives panel

    • Added Done and Failed labels to the Objectives

    • Replaced Chat tab icons by a color strip matching the channel speaker

  • SFX:

    • Added paper pickup and put down sounds

  • STORY & OBJECTIVES:

    • Added objective and gameplay to help Madat repair his navi sensors

    • Added research notes on the Dig Site storage device

  • OSCILLOSCOPE:

    • Activates/deactivates controls on the Computer when it's turned on/off.

  • SETTINGS:

    • Added Display Mode options

    • Added toggle to show/hide Tutorials

🪲 Fixes

  • UI:

    • Players now don't have to close the chat panel to be allowed to advance time (but they still need to finish all ongoing dialogues)

    • Chat speaker name now only shows up on the first message sent by the speaker instead of with every new dialogue line

    • Fixed issue where the chat notification dots appeared incorrectly when starting a dialogue and ending another one at the same time.

    • Improved formatting of game menu buttons

    • Hid bandwidth allocation UI until Day 1, moved bandwidth allocation tutorials to Day 1

    OSCILLOSCOPE:

    • Improved scaling of the screen area covered by the Arrowflight outpost perimeter

    • Updated map background image for visibility of outpost region

  • STORY & OBJECTIVES:

    • Improved investigation dialogue flow and conditions for guessing the sample thief (Now you can only accuse a character if you told Zaro a theory that makes sense; Removed additional option for accusing Amidu without evidence)

    • Fixed issue where you could no longer tell Zaro who the sample thief was, but the quest was still around.

Thank you for following along and see you in the next one! 📡

More from Deep Fog Signals

Other announcements

All events
Community27 Aug 2026We're at gamescom / Indie Arena Booth! 🩷💙Hey everyone, find us at gamescom in Hall 10.2 in the Indie Arena Booth now through Sunday! Come chat with us, play the latest Deep Fog Signals demo, get some stickers and get your Story Stamp Quest card for a chance to win a Steam gift card! If you're attending, hope to see you very soon.Esports10 Aug 2026Choices Matter Festival, Demo v0.4.7 Update & Gamescom 2026 News ✨Hi there! We have lots of updates to share in this post: Demo v0.4.7 is now live, we're on the Choices Matter Festival by Telltale Games, and we'll be at gamescom in exactly 2 weeks! Let's delve right in. Telltale's Choices Matter Festival This big demo update was timed especially for being proudly showcased in the "New & Updated Demos" section of the Choices Matter Festival hosted by Telltale!…Deep Fog SignalsGame update2 May 2026Demo Update v0.3.6🪲 Fixes COMPUTER · Added window borders · Fixed height offset which made windows not cover the entire vertical screen space · Disabled camera history on the Dig Site map hub TUTORIALS · Bandwidth allocation tutorial now appears as soon as the player sees the bandwidth controls for the first time RADIO · Adjusted bottom offset of outgoing log screen