
Why the pivot? During the testing phase, we concluded that the "cozy multiplayer" concept fits the rescue-and-collection mechanics much better than the previous setting.
About two years ago, we developed a web game called "Dog Rescuer," which we are quite fond of. That is why we decided to expand on that original concept, deepen the mechanics, and add a relaxed multiplayer experience. We are now fully committed to moving in this direction.
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