
Hello Players!
We’ve just deployed a new update focusing on expanding our combat systems, tweaking map economy, and improving overall game stability. Here are the full patch notes:
Wave Size: Increased minion wave numbers from 3 to 5 to create more dynamic lane pressure.
Siege Minions: Increased gold reward upon defeat, making them higher-value targets.
AOE Skill System: Implemented a brand-new Area-of-Effect system to handle ground-targeted abilities.
Unit Target Skill System: Implemented a dedicated system for single-target, locked-on abilities.
Meteor (AOE): Call down a massive meteor at a designated position to deal damage to all enemies in the area.
Smite (Unit Target): Strike a single targeted enemy with direct, high-impact damage.
Fixed various minor bugs.
Optimized general game performance for smoother gameplay.
Thank you for your continued support! Let us know what you think of the new skills in the comments below.