
Hi everyone, first of all thanks to everyone who's played the demo and given feedback. I'm really glad that everyone seems to be enjoying the game. This is officially my first steam patch! I hope these and future changes continue to improve your experience with the game.
Improved skill tree navigation. When navigating between nodes on the tree with keyboard or controller navigation is now easier and more predictable.
Selected upgrades stop hanging off the edge of the screen. The view now keeps the whole node in frame, name and price included, rather than just its marker.
The right stick pans the tree. You can now pan the camera around in the skill tree with the right thumb stick.
The wallet and the bag (where plushies live before being sold) are now two separate readouts. One line for what you are carrying as cash, one for what your caught creatures are worth.
It's more prominent and readable now.
Coins fly from the number they came from. It's now clearer where money is coming from in the catch reveal popup.
The Perfect Catch claw is worth equipping. The flat value and bonus flat value numbers were all increased.
The bullseye ring is drawn where it actually is. It now includes its own outline when detecting if you landed it, so the cursor can now land partially on the ring and still score a bullseye.
Perfect catch is now easier. Either EVERYONE sucks at the game, or I made it too hard. I'm gonna say it's a touch too hard so I have made it a touch easier.
The default volume is no longer at maximum.
Borderless fills the screen properly rather than leaving a window-sized gap.
Settings rows respond to the mouse, and the help text follows what you are hovering rather than only what is selected.
Words stop jumping between lines while the keeper is talking.
Small edits to Keeper dialogue.
New art on the arcade cabinets.
Thanks for playing!