Attention Pilots:
Mecha BREAK will undergo scheduled maintenance starting August 18 at 12:00 PM (UTC+8). Login and gameplay will be unavailable during this period. Estimated downtime: 6 hours (subject to change—check official announcements for updates). Upon completion, all Pilots who log in within 14 days of maintenance will receive a routine maintenance package via mail (1,000 Mission Tokens, not counted toward seasonal accumulation).Below are the main changes in this update:
Operation VERGE Ranked Mode and Ace Arena Ranked Mode will have BREAK Override available after the update.
In Ace Arena and Operation VERGE, the charge speed of BREAK Override when the team is at a points disadvantage has been further increased. Additionally, the conditions for determining the disadvantaged side on the Palmbay Harbor and Longmen Launch Site have been optimized.
Optimized weapon descriptions for BREAK Override.
BREAK Override Balance Adjustments
All Strikers
While BREAK Override is active, you can become immune to blade clashes and parries.
ALYSNES
BREAK Override
Gauss Cannon (Aux 2) additional effect: Instantly restores full ammunition.
NARUKAMI
BREAK Override
Charged Beam Cannon (Main Weapon) additional effect: Reloads 3 rounds each for Close-Range and Sniper Mode.
Damage: +40% → +50%.
Reticle Size: +40% → +50%.
PINAKA
BREAK Override
Cover Airdrop Kit (Aux 2) additional effect: Instantly restores full ammunition.
INFERNO
BREAK Override
Charged Splitter (Main Weapon) damage: +20% → +30%.
Booster Kit (Aux 3): now only refreshes cooldown and no longer auto-activates.
STELLARUS
BREAK Override
Crit Rate: +20% → +40%.
Composite Tactical Claw (Aux 1): reloads 1 round → restores full ammunition.
Optical Camouflage (Aux 2): now only refreshes cooldown and no longer auto-activates.
Sword Drone (Aux 3): reloads 1 round → restores full ammunition.
ALPHARD
BREAK Override
Rapid Assault Mode (Aux 2) additional effect: Camera Turn Speed increased by 25%.
MIKILLJA
BREAK Override
Rocket Fist Launchers (Sidearm) adjustment: in Chariot Form, Rocket Fists no longer reduce damage; in Biped Form, the number of plasma projectiles that can be assigned to a single target is increased by 3.
Synchro Nexus > Multiplayer Mode: Added a team-wide enhancement effect where, when all team members are alive, all members' damage dealt to enemies is increased by 15%.
Display > Graphics added a "Bloom Intensity" option with 5 settings: Standard, Moderate, Soft, Subtle, and Off. This option reduces certain light effect displays. While under Cinematic, Bloom Intensity can be set to "Standard" or "Off" (this option applies to all game modes).
The Spectral Nexus and Synchro Nexus leaderboard will be finalized during the downtime, and corresponding rewards will be distributed after the update concludes.
After the update, the Biweekly Challenge Upgrade will rotate to Beam Array.
Emitter Support: Starts with Emitter Support Chips.
Splitter Support: Starts with Splitter Support Chips.
Strategic Reserve: Starts with 1,000 Virtual Tokens.
Crit Boost: Enemy Crit Rate +5%
Frame Reinforcement: Enemy HP +20%
General Store > Limited Edition > Limited Sets will rotate after the update. Current outfit sets and accessories will be removed and replaced with returning sets and matching themed accessories.
Ace Recruitment discount rotation:
Ending sales on: all Striker Archives.
Starting sales on: STRIKER ARCHIVES: FALCON CUSTOM and STELLARUS MK-III.
The time allowed to initiate a surrender in Operation VERGE and Ace Arena has been reduced to 3 min.
Tactical Station > Custom Room now supports Skirmish.
Reduced the difficulty of Poseidon Armory · Hero III in Challenge, and removed the enemy PINAKA from this stage.
Fixed an issue in Synchro Nexus Co-op where the minimap would be lost after the team entered Endless Mode.
Fixed an issue where Pattern · Swordvane would be missing under certain circumstances.
Fixed an issue where the interaction UI overlapped with the BREAK Override UI when interacting with objectives in the Eye of Misra and Vigil Imbrium.
Fixed an issue where STELLARUS's Crit Rate would become abnormal after activating BREAK Override.
Fixed an issue where SERENITH could deactivate Aux 3 during BREAK Override and interrupt BREAK Override under certain conditions.