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Earth TouristEventsCurrently working on Update 0.2.2
Community

Currently working on Update 0.2.2

Earth Tourist · published 3 Sep 2026, 20:00 UTC

All eventsPlayers around this dateRead on Steam

Work on version 0.2.2 is currently underway! Here is a breakdown of what you can expect in the upcoming update:

  • Sound Design: New audio effects for various player and entity actions to improve feedback and immersion.

  • Steam Achievements: Integration of Steam Achievements is officially in progress, with the first two already implemented.

  • Localization & Language Support:

    • English is fully supported (100% completed) and serves as the default language.

    • Ukrainian, German, and Russian translations are currently at ~25% and will have 100% of the current UI fully translated by the time v0.2.2 releases.

    • Note on additional languages: Expanding to other languages is challenging since I don't speak them natively, but community translations and support are always welcome!

  • Crafting Rebalance: Following the transition from standard Terrain to a Voxel engine, certain crafting recipes became overly complex or illogical. These are being reworked to feel much more intuitive and fair.

  • Skill & Perk System: Introducing new skills that allow you to upgrade player stats and enhance how you interact with the world.

Stay tuned for more updates, and thank you for your continued support!

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In-game event2 Sep 2026Update 0.2.1World · Infinite World: The game world is now endless. · Procedural Generation: Added randomized world seeds upon creating a new world. · Biome System: The map is now split into distinct biomes: Desert, Ocean/Sea, Forest, and Mountains. · Underground Veins: Ore deposits now spawn in subterranean veins unique to their respective biomes. · Voxel Engine: Replaced the default Unity Terrain with a c…