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Not Quite Dead: Open World SurvivalEventsRelease Message from the Developer
Community

Release Message from the Developer

Not Quite Dead: Open World Survival · published 30 Aug 2026, 19:32 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone!

I just uploaded a new video because I wanted to take a moment to say thank you.

Not Quite Dead has now passed 29,000 wishlists on Steam, and I’m honestly incredibly happy and grateful for all the support.

The last few days have been mostly focused on bug fixing, multiplayer testing, translations, inventory issues, difficulty balancing, item drops, vehicles, zombies, UI fixes, and general polishing before release.

Some of the recent fixes include:

  • Multiplayer Inventory Sort issues

  • Client item drop replication

  • Zombie damage with the new difficulty system

  • Vehicle fuel issues

  • Harvesting audio in multiplayer

  • Zombie navigation

  • Season Rewards UI

  • Bow crosshair

  • Floating objects

  • Various translation fixes

  • And many more smaller fixes

The game is releasing in Early Access, so I know there will still be things to improve and probably some bugs that only show up once thousands of different players start playing.

I will be on Discord during launch, reading reports and trying to fix important problems as quickly as possible.

If you find a bug, translation issue, multiplayer problem, or anything strange, please send me:

  • A screenshot or video if possible

  • What you were doing when it happened

  • Whether you were Host or Client in multiplayer

That information helps me reproduce and fix problems much faster.

Thank you to everyone who has:

  • Wishlisted the game

  • Played the Playtest

  • Reported bugs

  • Made videos

  • Joined the Discord

  • Shared the game with friends

It really means a lot to me. ❤️

You can watch the new video below.

We’re almost there. See you on release day!

VOID Studio

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