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Mandated Fate DemoEventsDEMO UPDATE V1.5.2 PATCH NOTES
Game update

DEMO UPDATE V1.5.2 PATCH NOTES

Mandated Fate Demo · published 21 Aug 2026, 16:23 UTC

All eventsPlayers around this dateRead on Steam

DEMO FIRST PATCH V1.5.2

Fixes/improvements

- Elevator interaction texts now change depending on whether you are outside/inside/have already called the elevator

- Imperial officers' hats are now smaller, the size is more natural

- You can no longer save in an elevator (mandatory)

- An issue with opening the gate too early in the lobby (the one at the upper level "footbridge") that could cause you to miss an objective has been corrected

- A bug causing the policemen to pursue you after you get out of prison has been corrected

- The phone booth doors don't auto close anymore (to prevent you being stuck inside)

- Laptop map improvements: you can now drag the map and zoom in on your focus point

- Police guards now hold their weapons in a more logical way

- More decor NPCs now have facial animations (blinking eyes etc... a little CPU heavy but it was mandatory)

- The biggest issue so far is corrected: in some rare case the computer won't open (using C). It seemed it was due the a very specific initialization issue related only to the demo build (never happened before). The way the child actor was initialized had to be changed, since the demo uses sub level to exclude some content, the order of initialization seems to be different. This was totally unexpected.

Other content

- Two small optional areas have been unlocked for the demo (Pharmacy and Pizzeria)

- The arrest mechanic now counts the number of arrests and leads to a game over after three arrests. The number of arrests is saved. At this stage of the story it may appear as an optional mechanic, but better to not have just one arrest left later on!

- Exhibition center: officers now welcome people in a more natural way

- The end point has been fixed a few meters away from the previous one, allowing you to see a bit more the Exhibition Center

Other points to be fixed:

- If you delete all your saves, I mentioned that you need to restart the game in order for this to take effect and be able to start a new game. Will try to fix it without having to restart

- I'm still working on the fact that the chosen DLSS settings are not saving. However, even if the menu doesn't show it, your chosen settings are applied.

- Laptop map: still need to find a fix to show the icons on it (working on world map outside of the laptop)

Various other things are going to be improved gradually like controller support for some widgets, better answers selection, quality of some animations etc. Two of you reported issue with the screen mode (borderless VS full). I haven't manage to replicate the issue on multiple device, feel free to tell me more about your screens (size, resolution, multi screens or not...)

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Game update26 Aug 2026DEMO UPDATE V1.5.3 PATCH NOTEDEMO UPDATE PATCH NOTE V1.5.3 - Safety added to the NPC camera: if you are too close to an NPC and start a dialogue, their camera will be shifted to avoid filming the player's interior. - DLSS settings no longer reset. - First loading screen: added a safety measure for systems with limited RAM. The cutscene will now start once the main level is loaded and won't wait for the menu level to be unl…Community17 Aug 2026The Demo is out!Hi everyone! The demo is here: This is a major milestone for the project, you are all most welcome to play it and share your feedback! I hope you will enjoy it. Thank you all for your support during these long months of development! ːsteamhappyː I remain open to your suggestions and will continue to update the demo and work on the main game (updates apply to both versions) I’m finally going to…Community8 Aug 2026Demo scheduled for August 17Hi guys! I hope you are all well, The demo is finally scheduled for August 17 ːsteamhappyː What will be available? · The beginning of the main story (about 35 - 50 minutes of gameplay, excluding exploration) · Some optional areas, lore, and features (such as the subway) will be reserved for the final game. · Controller support: Xbox and equivalent. For Playstation it will work but the appropria…