The Wild Side introduces animals, fishing, farming, new terrain generation, new resources, new equipment, and a huge range of gameplay, balance, and quality-of-life improvements.
Hunt wildlife across the island, cast a line, build irrigation systems for your crops, and explore newly generated lakes, bays, and terrain.
Wildlife has arrived across the island, including:
Chickens
Deer
Boars
Bears
Bears and boars are hostile, so getting too close can turn dangerous fast. Animals also react to loud sounds like gunshots.
Animals have blindspots you can use to sneak up on them more carefully.
Animals can be hunted for new resources including animal fat, leather, and meat.
Animal fat is now an important part of Strayed's crafting, with several recipes rebalanced around the new resource:
Basic Fuel: 2 Cloth + 3 Animal Fat
Furnaces: 50 Basic Fuel
Large Furnaces: 100 Basic Fuel
Rockets: 15 Basic Fuel
C4: 30 Basic Fuel
Medical Syringes: 6 Basic Fuel
Leather can be used to craft the new Leather Armor set.
The Improvised Fishing Rod is craftable and a learned blueprint by default.
Cloth Plants will now yield worms which can be used as bait.
Use the Fishing Rod to catch:
Herring
Bluegill
Brook Trout
Rainbow Trout
Salmon
Casting further gives you a better chance of catching larger and rarer fish.
To catch the fish after a bite, pull the fish towards you, then reel in the slack. You can not reel a tensioned line.
Fish can be gutted for food, while larger catches can be sold at the new Fishing Shop in Depot for Shreds.
The new farming system introduces a range of tools and structures for growing and maintaining crops:
Hose Tool
Flax Seeds
Planter Box
Water Pump
Water Purifier
Water Barrel
Sprinkler
Fluid Splitter
Fluid Combiner
Water can be pumped from both the ocean and the new lakes - but take note: Water pumped from the ocean is saltwater and must be passed through a Water Purifier before use!
Plants need both light and water to grow and survive. Light can be supplied by either the sun, or through powered Ceiling Lights for enclosed spaces. You can aim your hand at a plant to view its conditions!
A new Farming Shop has also been added to Depot if you need a little help getting your farm going.
The island itself has received several major improvements:
Added an erosion terrain generation step
Added lake and bay generation
Roads now sit flatter against the terrain and deform the ground more consistently
Tuned island height and falloff
The Warehouse has been given a whole new look!
Major overhaul to the game's networking, improving consistency during poor network conditions
Research Benches now remove one item from a stack instead of preventing research when multiple items are present
Improved inventory crafting UI/UX
Player grab UI now takes half a second to open when holding grab on another player
Stack splitting now snaps to increments, with an option to disable this behavior
Food items now have a delay between consumption
Improved wire and hose placement flow
Increased SPAS-12 damage
Increased Staple Gun range and damage
Decreased Cloth Armor protection
Metal Armor now reduces cold protection
Scrap Armor now reduces cold protection
Solar Panels now cost 75 Shreds instead of 100 at the Depot
Splitters and Combiners are now sold at the Depot electricity shop
Whether you're hunting through the wilderness, building a farm, or spending some time fishing with friends, The Wild Side brings a whole new layer of life to Strayed.
Animals
Chickens
Deer
Boars
Bears
Fishing mechanic / Fish
Herring
Bluegill
Brook trout
Rainbow trout
Salmon
Farming Mechanic
Hose Tool
Flax seeds (cloth plant)
Planter Box
Water Pump
Water Purifier
Water Barrel
Sprinkler
Fluid Splitter
Fluid Combiner
New Warehouse
Animal fat
Leather
Leather Armor
Animal meats
Erosion terrain generation step
Lake / bay generation
Fishing shop to depot
Farming shop to depot
Rebalanced many crafting recipes due to animal fat
Basic fuel now costs 2 cloth and 3 animal fat
Furnaces now cost 50 basic fuel
Large furnaces now cost 100 basic fuel
Rockets now cost 15 basic fuel
C4 now cost 30 basic fuel
Medical syringes now cost 6 basic fuel
Majorly overhauled the game’s networking, should improve consistency during poor network conditions
Roads are now flatter to the ground underneath them and deform the terrain more consistently
Tuned island height and falloff
Research benches now just take 1 off the stack rather than preventing research when multiple items present
Improved inventory crafting UI/UX
Player grab UI now takes half a second to open when grab is held on a player
Stack splitting UI now snaps to increments (can be disabled)
Food items now have a delay between consumption
Increased Spas-12 damage
Increased the range and damage of the Staple Gun
Decreased cloth armor protection
Improve wire/hose placement flow
Splitter/combiner is now sold in Depot electricity shop
Solar panels are now 75 shreds instead of 100 in Depot shop
Metal armor now subtracts cold protection
Scrap armor now subtracts cold protection
Bow string permanently glitching hand
Grass footstep sounds inside or on gas station and airfield
Weather effects in underground monuments
Roads “peeling” the terrain away and creating holes near monuments
If you have concerns/questions/suggestions/feedback etc., don't hesitate to chat on our Discord:
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