
Hello Guildmasters!
Welcome to our most stunning update yet, in which we bring to you:
Heroes now build up Stun Resistance against repeated enemy stuns
5 Heroes now have Stun Immunity while casting their active abilities
Buffs across the board to Class Modifiers (Ranks A and S) and Event Relic/Item decisions
Hero updates
and of course, bug fixes - thank you all for reporting and helping us!
As always,⭐ marks changes inspired by community suggestions.
Now, let's jump into the changes.
The relic Rift Puppy's Cry now has an icon.
⭐ Fixed a bug that would cause certain complex interactions between effects to sometimes stop midway of the execution
E.g. Assassin’s Elevation Prism should properly generate shards now.
⭐ Revived characters are no longer losing their active effects
⭐ Fixed Ratna’s The Fashionable specialization not accounting for all the equipped items
⭐ Fixed character freezing after teleporting into a position encircled by enemies instead of simply attacking them
⭐ Damage should no longer be distributed to characters that died within the same frame
⭐ Fixed characters sometimes dropping aggro instead of dying when dropping below zero HP and regenerating it back within the same frame
⭐ Moved Wishlist button so that it doesn't cover hero's mastery star
⭐ Added Rift Puppy's Cry relic icon
⭐ Kai’s “The Bold” specialization is back to Stall (15). It was set to 20 in the last patch due to a technical error.
⭐ The Debuff Channeling Class Modifier no longer triggers more often than intended.
⭐ The Acceleration Filigree Relic now works with any enemy death, not just deaths caused by Hero damage (now works on debuff/relic kill).
⭐ Fixed wrong and missing icons
⭐ Big Bow (thanks to everyone who reports!)
⭐ Spiked Vest (previously the same as Enlarging Vest)
⭐ Battlemage Robes (previously the same as Robes)