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The Gate Must Stand›Events›Patch Notes 05
Game update

Patch Notes 05

The Gate Must Stand · published 3 months ago

All eventsPlayers around this dateRead on Steam

Combat Statistics Panel Improvements

  • Upgraded the post-battle damage summary screen.

  • In addition to displaying total damage dealt by each hero and follower, every entry can now be expanded to view a detailed damage breakdown.

  • Damage sources include:

    • Basic Attacks

    • Active Skills

    • Passive Effects

    • Buffs

    • Divine Blessings

    • Awakenings

    • All other damage sources


Unit Placement Rule Adjustments

Archer Ring Placement Fix

  • Archers can no longer be placed on Archer Ring slots that are already occupied by another Archer.

  • This prevents position conflicts and overlapping issues.

  • Other follower types can still be placed on Archer Ring slots as normal.

Catapult Placement Correction

  • Upgraded Catapults now correctly use their larger footprint size for:

    • Placement previews

    • Collision detection

    • Position validation


Follower Fusion & Awakening Improvements

  • Followers with ring-based Awakening effects will now correctly re-trigger their ring placement process after being fused.

  • Old Awakening data inherited from consumed followers will be cleared properly.

  • Fixed issues involving:

    • Lingering visual effects

    • Incorrect ring positions

    • Awakening data inconsistencies


Escort Mission Improvements

  • Extended the completion detection window for Escort objectives.

  • Escort missions will now complete correctly once the escorted target reaches and remains within the Gate's detection range for a short period.

  • This significantly reduces cases where missions become stuck and fail to complete near the Gate.


Combat Behavior Adjustments

  • Improved Assassin target selection logic:

    • Assassins now prioritize attacking full-health targets when performing their extra strike.

  • Added a very short attack-lock buffer to certain Hero Awakening abilities, resulting in smoother combat responsiveness.


Window & Cursor Experience Improvements

  • In Borderless Fullscreen mode, the mouse cursor is now locked within the game window while the game is active.

  • Switching between window modes now refreshes the interface immediately without requiring a game restart.


Steam Achievement Fixes

  • Fixed progression achievement validation.

  • Difficulty-completion achievements will no longer unlock automatically based solely on the highest difficulty recorded in a save file.

  • Players must now legitimately clear the corresponding difficulty level to earn each achievement.


UI Improvements

  • Adjusted the size and positioning of several buttons and text elements on the main menu.

  • Improved overall layout consistency and visual balance.


Mirror Demon (Enemy23) Adjustments

  • Reduced the effectiveness of the Mirror Demon's reflected damage effect:

    • Reflection damage reduced from 100% → 50%.

  • Added a visual duration indicator for the reflection effect.

  • Updated localization text descriptions across all supported languages.


Black Screen Loading Fixes

  • Loading overlays now close immediately upon entering combat scenes.

  • Any lingering loading screens are automatically cleared before opening the level-up selection panel.

  • Fixed issues that could cause:

    • Persistent black screens

    • Loading overlays failing to disappear


Damage Attribution Improvements

  • Fixed multiple issues affecting damage statistics.

  • All damage is now correctly attributed to its actual source, including:

    • Heroes

    • Followers

    • Awakenings

    • Relics

  • Damage reports will no longer display incorrect ownership or mixed damage attribution.

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