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The Gate Must Stand›Events›Patch Notes 01
Game update

Patch Notes 01

The Gate Must Stand · published 3 months ago

All eventsPlayers around this dateRead on Steam
  • Added a Bestiary for normal enemies, elites, and bosses.

  • Improved projectile hit detection:
    Enemy projectiles will no longer be incorrectly blocked by friendly visual-effect colliders that have no character entity attached. Child-object colliders can now also correctly identify their owning character.

  • Fixed an issue where certain fixed-spawn elite or ground enemies could spawn on invalid terrain.

  • Adjusted the fence placement hotkey logic:
    The keyboard rotate key is now dedicated to rotation during placement, preventing conflicts with the fence placement shortcut.

  • Fixed an issue where some non-authentic boss or monster deaths could incorrectly count toward Steam achievements or kill statistics.

  • Fixed a performance issue where swapping Rune Relics could cause noticeable lag.

  • Added inheritance count display when merging followers.

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