
Hello, this is the developer.
After reviewing your community posts and emails, today's update fixes issues with the battle view, Sacred Awakenings, and hero summoning.
I'm sorry to everyone whose battlefield drifted away or whose hard-earned Awakening effects did not work properly. Your detailed reports helped me find and fix the causes.
Please fully close and restart the game after downloading the update.
Fixed an issue where repeated hits caused screen shake to accumulate, leaving the battlefield shifted to one side instead of returning to its original position.
When hit effects overlap or a shake stops early, leftover movement from the previous shake will no longer keep pushing the view away.
▶ Activation and reactivation
Fixed cases where the empowered state from certain Sacred Awakenings would not activate, or would fail to activate again after its first use.
▶ Opening charge for fusion Awakenings
Also fixed missing portions of the charge effect that should apply at the start of battle for Sacred fusion Awakenings.
Fixed an issue at the summon limit where a normal hero summon could replace an elite hero before its remaining lifetime had expired.
Normal heroes are now replaced first, and normal summons no longer remove living elite heroes.
Special thanks to the players who helped with these fixes:
Your descriptions of when and how these issues happened were a big help in finding the causes. Thank you to everyone else who shared feedback in comments and reviews, too.
I'm continuing to review your other reports and suggestions. If something seems wrong while playing, please let me know through the community or by email. Including what was happening at the time helps me investigate.
See you in the raid.
— STAGE Games