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Hollow SignalEventsHOLLOW SIGNAL — v1.6.0
Game update

HOLLOW SIGNAL — v1.6.0

Hollow Signal · published 13 Aug 2026, 16:14 UTC · build 24699303

All eventsPlayers around this dateRead on Steam

Version 1.6.0 continues the overall polish and stabilization of Hollow Signal, with improvements across combat feedback, controller support, audio, progression, UI, performance, and save reliability.

CONTROLLER & HAPTICS

  • Improved controller support throughout the game.

  • Refined controller navigation across menus and settings.

  • Improved Xbox and PlayStation controller prompt handling.

  • Cleaned up controller button blueprint layouts for better readability.

  • Improved controller input consistency during gameplay.

  • Reworked controller haptic strength behavior.

  • Haptic strength now scales more consistently with the selected setting.

  • Setting haptic strength to 0% completely disables vibration.

  • Improved consistency of combat vibration feedback.

COMBAT & GAMEPLAY

  • Additional combat balance adjustments across enemy encounters.

  • Improved weapon and enemy interaction consistency.

  • Refined hit feedback during large enemy encounters.

  • Improved Skillshot targeting and feedback.

  • Continued tuning of enemy and wave progression.

  • Improved gameplay readability during high-density combat.

  • Additional balancing across later-wave encounters.

  • Various weapon behavior and combat logic fixes.

  • Improved consistency of damage and enemy reactions.

AUDIO

  • Added and refined gameplay sound effects.

  • Improved enemy hit and death feedback.

  • Improved weapon audio consistency.

  • Improved audio behavior during intense combat sequences.

  • Additional balancing of gameplay SFX levels.

  • Fixed several cases where audio could behave inconsistently during state transitions.

  • Improved audio initialization reliability.

UI & VISUAL POLISH

  • Continued HUD cleanup and readability improvements.

  • Improved Skillshot visual feedback.

  • Improved reticle visibility during large enemy encounters.

  • Refined menu and settings presentation.

  • Improved controller-focused UI presentation.

  • Additional visual balancing and readability adjustments.

  • Improved consistency across game-state transitions.

  • Additional interface polish throughout the game.

SAVE & PROGRESSION RELIABILITY

  • Further hardened the unified save system.

  • Improved compatibility with existing Hollow Signal save data.

  • Improved handling of legacy save locations from previous versions.

  • Added additional safeguards against older save data overwriting newer progression.

  • Improved progression integrity checks.

  • Improved save initialization and loading reliability.

  • Added additional protection for progression during game updates.

PERFORMANCE & STABILITY

  • Improved asset pre-caching and startup reliability.

  • Improved initialization sequencing.

  • Added additional safeguards around game-state transitions.

  • Reduced unnecessary runtime operations.

  • Improved reliability during extended gameplay sessions.

  • Additional stability fixes throughout the game.

  • General code cleanup and optimization.

BUG FIXES

  • Fixed multiple controller input inconsistencies.

  • Fixed haptic strength behavior.

  • Fixed several UI state synchronization issues.

  • Fixed various save and progression edge cases.

  • Fixed several audio initialization and playback issues.

  • Fixed miscellaneous combat and gameplay inconsistencies.

  • Fixed several minor visual and interface issues.

  • Additional small fixes throughout the game.


WHAT'S NEXT

The next development focus for Hollow Signal is Steam Overlay support and Steam Achievements.

These features are currently being worked on separately so they can be properly tested and integrated without compromising the stability of the current build.

They are planned for the next patch, most likely v1.6.1.

Thank you to everyone who continues to play Hollow Signal and provide feedback.

Silence the Signal.

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