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HitTube Demo›Events›One-Month Anniversary of HitTube Demo | 0.0.86.0
In-game event

One-Month Anniversary of HitTube Demo | 0.0.86.0

HitTube Demo · published 3 months ago

All eventsPlayers around this dateRead on Steam

One-month Anniversary Update | HitTube 0.0.86.0

Thank you for playing and sharing your feedback! I keep updating the game and I will add a lot more stuff very soon!Short version: A lot of fixes+improvements, gamepad support, new music tracks, stats after we finish a level, thief system, pointer system that navigate players.

Long version:

1.Fixes:

-Localized texts that have not been localized;

-Fixed possible crashes;

-Fixed crosshair being in the wrong place in first-person view (thanks d_koby!);

-Fixed that text didn't dissapear above the teleporter;

-Fixed that items didn't launch VFX at the correct location;

-Fixed the green smoke;

-Fixed that stats of distractions didn't count;

-Fixed that we felt through the floor if we press G on a TV (thanks Sénko!)

-Fixed wrong emotions for NPCs during dialogues;

-Fixed that boxes got stuck in the air sometimes (thanks d_koby!)

-Fixed buttons from the desktop having not correct size when we hover over them.

2.Improvements:

-Added new text materials;

-Less value to change the volume of music/sounds in the settings; (thanks d_koby!)

-Added frames to all widgets where it's needed;

-If the hotel is under fire we skip our meeting with a guard;

-Improved the look of FAQ;

-Improved the look of the final level;;

-Removed useless buttons from inventory;

-Improved text in the credits;

-Improved the look of the level with 3D cards;

-Boxes break faster;

-Removed extra warning that we don't need at all;

-Added animations for 2D cards;

-Removed FPS lock; (thanks EndlessLean!)

-Reduced the volume of walking sounds;

-Added more UI animations;

-NPCs don’t get stuck anymore in the hotel;

-Crosshair always moves and makes hittube more intense;

-We don't talk to the trader suddenly like we did before;

-Disabled "low" and "medium" settings because people can get wrong impression about the game;

-Portal has different color when it's disabled;

-We have battery at our desktop;

-Teleporter in a cistern won't let us out until we clean at least one room;

-We have better explanation of what ALPHA is in the beginning of the game;

-We have special dialogues when human NPC is scared of us;

-After we finish our first room the game won't let us go further because we should go to the teleporter first.

3.NPCs:

-After we attack somebody we get a notification why everybody hates us;

-Added mood VFXs for people from random events;

-Added an achievement for stealing items from human NPCs;

-NPCs from random events mention our name.

4.Thief system:

-Stats count how many items we stole;

-NPC will attack us after we steal;

-Added thief system (we can steal now);

-Added an achievement for stealing.

5.Music:

-Created and added music for customization;

-Created and added music for picking cards;

-Created and added music for the end menu;

-Created and added music for fights;

-Created and added music for hotel.

6.Pointer system:

-Animated buttons for desktop so we know where to press and noobs won't be confused anymore;

-Added a pointer that show us where to press on the map;

-We have a pointer that show us where to go (when we need to go to the teleporter);

-We have a pointer that show us where to go (when we need to go to the trader).

7.Gamepad support:

-Gamepad support for 2D upgrades;

-Gamepad support for dialogues;

-Gamepad support for random events;

-Gamepad support for main menu.

8.Stats:

-We see the stats after we died;

-We see the stats after we finished a level;

-We see the stats after finishing the demo;

-We see the results of each random event;

-Stats mention our name;

-Stats are in one window.

The best is yet to come!

- Solo Dev Alexander

Also don't forget to play HitTube Demo!

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