
Of all the things that could have gone wrong with the early access launch, the one I least expected was to forget to set the app and store for review on time.
Live and learn.
Only the store page is left to review. As a consequence of that the launch has to be delayed until I get the OK from steam on that front.
I fully expect it to launch Early Access this May. I deeply apologise for this oversight, it's something I'll absolutely never repeat in future releases.
Revamped the ROBOTICS level playthrough to remove the Lockdown system and have a smarter enemy spawning system, since that game-mode is solely driven on shooting enemies. (The map needs improvement though!)
Fixed Ammo floating in the air when pressing Trigger
Fixed bugs with hands floating behind held weapons.
Currently WIP: Overhaling the Bolt and Slide actions to feel more arcade, snappy and less of an accidental grab and ammo eject.
Currently WIP: Hacking Cyberspace level (platforming minigames)
-Sam