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PROTON VREventsUpdate 0.12 - Weapons Overhaul , Options Menu and more QoL Fixes
Major update

Update 0.12 - Weapons Overhaul , Options Menu and more QoL Fixes

PROTON VR · published 21 May 2026, 20:51 UTC

All eventsPlayers around this dateRead on Steam

Hi all!First of all sorry to keep you waiting for so long. To get this update underway... I broke: So. Much. Stuff.
But it's all not doom and gloom! It's here! At last.The weapons should feel way better now. I'd like to fully address this in a future devblog (video format!).
But for now I just want you guys to start playing it.

Full Changelog:

MAJOR CHANGE: Weapon Movement and Feel

ADD: Weapon Collisions

ADD: Weapon movement noise filter

ADD: Virtual Stock

ADD: Blur and Zoom on Fire (disable in options)

ADD: New Options Menu

ADD: Options for Weapon Smoothing

ADD: Options for Weapon Stabilization

ADD: Option for Virtual Stock

ADD: Option for Continuous Rotate Speed

ADD: Option for Comfort Mode Sensitivity

ADD: Option to toggle Blur and Screen Shake

ADD: Main Menu button in computer on Armory

ADD: Option for Music, Sound Effects and Game volumes

ADD: TRIGGER to spawn Ammo (no option yet!)

ADD: Exit Button on Main Menu

ADD: More Atomics Props

CHANGE: New XT, HP and PET computer models

REMOVED: Manual bullet ejection

FIX: Annoying bolt-action rifle

ADD: Smart Bolt Grab (passively)

FIX: ATOMICS Exit hole in the wall

FIX: Saving progression

FIX: Mirrored Hand

FIX: Platform movement jitter

FIX: Movement ground slam

FIX: Doors not opening sometimes

FIX: Floating dead Firefly Drones

FIX: Spawn Error on killing Kamikaze Drone

FIX: Movement ground slam when stepping off edges

FIX: Fast Projectiles going through enemies

FIX: Double Barrel Shotgun Ammo socket offset

FIX: Pump Action shotgun reload broken

CHANGE: Y55E Temporarily uses Batteries, not Energy

ADDED: Autoscroller for a terminal that shows latest changelog. Because of this changelog.

Boring stuff:

CHANGE: Capsule art of steam page to use in-game assets (centurions were outdated)

ADD: New press kit with key art assets.

"What about Content? Where is my Content?!"

I'm focusing on providing a solid core gameplay experience before I start adding content.

But I am happy to share that configuring new weapons and adding any kind of options became so much easier now.

Oh yeah and work is underway for the new Cyberspace environment. Shh.

But seriously, I agree with you all, the game lacks content: I'm turning my eyes onto ATOMICS in the next few updates. There are already some rooms waiting to go and be added to the base game.

'Development' branch

I want to extend an invitation to the most keen of you to help with the development of the game. There is now a 'development' branch ( in the Steam Betas ) tab , which you can download and play and help me work out the major quirks before sending in future updates.
Join the discord and reach out!

RUFF Talk VR

These gentlemen approach me to present ProtonVR in their talk shows, and I wanted to share here their amazing channel with you all, because my game is getting featured (again!)
Check them out here (Youtube Channel Link)

Tune in to their next showcase

Ruff Talk VR Gaming Showcase - May 22nd, 2026 at 1pm ET / 10am PT / 5pm BST


Here's a cool capsule with some... interesting features, can you spot them?

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