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Idle FishingEventsUpdate 3.0 - Rebirth Expansion, Crew Promotions & Rehire
Major update

Update 3.0 - Rebirth Expansion, Crew Promotions & Rehire

Idle Fishing · published 12 Sep 2026, 14:01 UTC · build 25271630

All eventsPlayers around this dateRead on Steam

New Free Codes!

  • Update3.0 - gives 10 Eggs - expires after 31.12.26

New

  • Rebirth Expansion

    • New infinite upgrades in the Rebirth Shop - no cap, and each level multiplies your bonus instead of just adding to it, so they keep paying off forever

    • New upgrades to start each rebirth with boats, zones, and buildings already unlocked - buy more levels to start even further ahead

    • Max rebirth is now 50

    • New upgrade to start each rebirth with your crew already unlocked across all squads

    • New upgrades that boost offered-crew bonuses and pet abilities

    • New Rebirth Shop upgrades that pay out currency - buy them again for more, with the price rising each time

  • Crew rework - your crew now sticks around after a rebirth instead of getting wiped

    • After a rebirth you rehire your crew for Gold once you have boat space

    • New promotion feature (after your first rebirth) - promote a crewmate up a star tier for Gold, keeping their luck

    • New rehire panel showing the cost, with warnings when your boat is full or you can't afford it

    • New info popup after rebirth explaining how rehiring and promotion work

    • New star display showing each crewmate's stars and tier color

    • Crew cards show a "Needs Rehire" tag while they wait

  • Escape and the back button now work across the game

    • Skip the Ascension animation

    • Close the top popup

    • Step back through Tasks, Daily Quests, Holiday Tasks, Trader, Medal Shop, and Fishing Contest - closes inner popups first, then the window

  • Pets

    • The Pets button now shows how much Pet Food you have

    • The "bond ready" popup now takes you straight to that pet in Pet Management

    • No duplicate pets on your first 3 opened eggs

  • Important notices now show cleanly when you log in

  • The Excavation auto-play robot button now glows until you first use it

Changed

  • Balance & pacing

    • Totems now give a lot more Amber (50 -> 500 per 10 totems)

    • Reworked how your banked Gold boosts income - it ramps up then levels off, so late rebirths stay meaningful

    • Prices now climb a bit each rebirth so progress stays paced instead of getting trivial

    • Tuned how much prices inflate across rebirths (R2 and up)

    • Rebalanced building prices - earlier ones cheaper, later ones pricier

    • Rebalanced crew hiring and ad prices across all tiers

  • Lowered the Excavation achievement requirements a lot (to be fairer to players)

    • The top tiers had crept way too high - even dedicated players were facing a wall, so we brought them back down to sensible amounts

    • If you're already past a new requirement, those achievements unlock automatically next time you log in

    • Before -> after:

      • Total tools used: 1,000,000 -> 350,000

      • Tiles dug: 1,000,000 -> 500,000

      • Total rewards found: 100,000 -> 17,500

      • Fossils found: 45,000 -> 10,000

      • Stages completed: 17,500 -> 4,000

      • Rainbow rewards found: 2,500 -> 500

      • Chisel uses: 300,000 -> 250,000

      • Shovel uses: 200,000 -> 60,000

      • Bomb uses: 70,000 -> 15,000

      • Scanner uses: 5,000 -> 1,000

  • Save changes for veteran players (rebirth 6+)

    • If you're past rebirth 6, your save is rewound to the start of rebirth 6, and we're giving Gems and Eggs to make up for it (more the further you were)

    • Rebirth Shop infinite totems (Silver Per Second / Gold / Fish Value) are reset for everyone

  • Camera

    • Getting a new boat now frames the boat nicely instead of jumping to your crew

    • Better default framing per boat so your character and catch circle stay visible, including on mobile landscape

    • New setting - "Auto Reposition Camera on New Boat" (with a heads-up if you turn it off)

    • Improved camera positioning in the fishing contest

    • Smoother mouse-wheel zoom and a bit more room to pan sideways

  • Buildings

    • You can always afford your first building right after a rebirth now

    • Buying buildings is smoother now

    • T1 upgrade prices now climb with rebirths too

  • Ascension

    • Clearer info on the Ascension screen about the Silver Per Second bonus from your Gold - it now tells you when it's maxed or capped

    • The Gold reward stands out more when there's no Silver Per Second bonus left to gain

  • Cleaner numbers

    • Building, upgrade, crew, and Trader prices now show clean, rounded numbers instead of messy ones

    • Achievement goal numbers now show smaller targets in full - Ex: 2,000 instead of shortened forms like 2K or 2e3 - so they read clearly on any number notation setting

  • Crew

    • Removing a crewmate now jumps to the next one in the list instead of back to the top

    • Rehired crewmates go to the bottom of your squad

  • Languages

    • Cleaned up the Gems currency name in several non-English languages - clearer, punchier wording that fits the diamond icon, now consistent across the currency, shop, and bundles

    • Hebrew and other right-to-left languages aren't auto-picked at startup anymore, but you can still choose them

Fixed

  • Fixed a crash when a currency got extremely large

  • Fixed lower-tier crewmates sometimes rolling better bonuses than higher tiers

  • Fixed Amber rewards from kept legendary upgrades being way off after a rebirth

  • Fixed offline codes with no expiration date not redeeming

  • Fixed codes sharing a start with event codes (like "easteregg") not redeeming

  • Fixed promoted crew bonuses not applying until you made another crew change

  • Fixed the second "improve offered crew bonus" upgrade not working on the second bonus

  • Fixed crew waiting to be rehired still counting toward your income estimate

  • Fixed pets not updating your stats right away when equipped, unequipped, or upgraded

  • Fixed the mobile offline-income popup overlapping login notices

  • Fixed opening two dialogs at once breaking their buttons

  • Fixed the ascension tree's requirement lines not hiding when scrolled off-screen

  • Fixed tooltip text sizes leaking onto other tooltips

  • Fixed empty tooltips showing a blank box

  • Fixed older Excavation players seeing a fake tutorial glow on the auto-play robot

  • Fixed the Golden Seagull upgrade description

More from Idle Fishing

Other announcements

All events
Game update8 May 2026Steam Trading Cards Are Live!New · Steam Trading Cards - 11 cards, one for each fishing zone - from the Ocean to Mars · Craft cards into badges and unlock emoticons and profile backgrounds · 5 Badge Levels - Silver through Rebirth Amber · 1 Foil Badge - the Golden Seagull, for dedicated collectors · 10 Emoticons - seagulls, fish, crew, and more · 8 Profile Backgrounds - your favorite zones, now on your Steam profileGame update29 Apr 2026Update 2.5.6 - Cloud Save ProtectionNew · Cloud save corruption recovery menu · If your cloud save is corrupted, you'll now see a menu to help you decide what to do instead of automatically overriding with the local save — preventing potential progress loss. · Steam connection warning - if the game can't connect to Steam at startup, a message will warn you that some features won't be accessible Fixed · Active catch not progressin…Game update22 Apr 2026Update 2.5.5 - Quality of Life & Excavation XP MultipliersNew · Open x5 eggs at a time - requested by multiple players · New seagull statistics - as requested · Seagull catch streak · Max seagull catch streak · New in-game detailed list of what resets with rebirths and what stays · 2 new Excavation XP bonuses in the Gem Shop · 1.7x for 3 days · 2x for 14 days · Stack additively (both active = 2.7x ), multiplicative with other upgrades · 2 new Excavati…