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Louloudi Asteri ~Save the Solar System~›Events›Closed test Ver0.8.4
Game update

Closed test Ver0.8.4

Louloudi Asteri ~Save the Solar System~ · published 7 days ago · build 25164790

All eventsPlayers around this dateRead on Steam
  • Ver0.8.4

    • Added an “End Game” menu.

    • Added a Training Mode. It includes the original Stage 0 and a stage designed to help players get a feel for the distance of enemy shots.

    • Limited Arcade Mode to Stages 1 through 6 only.

    • Fixed a bug where the control settings would not take effect when closing the configuration menu using the Cancel button.

    • Adjusted the visual representation of the distance for all enemy shots; the center of shots at a distance where they are likely to hit the player ship now glows.

    • Adjusted the collider radii for large enemy projectiles (purple and red): Purple 10 → 7, Red 9 → 7

    • Fixed a bug that prevented players from fighting the Stage 4 boss.

More from Louloudi Asteri ~Save the Solar System~

Other announcements

All events
Louloudi Asteri ~Save Game update9 Sep 2026Closed test Ver0.8.7Ver 0.8.7 · Added an alert display around the player ship when enemy projectiles approach. · Certain enemy projectiles now slow down once when approaching the player ship. · Added flashing effects and icons to the corresponding gauges to indicate changes in Energy, Shield, and Condition. · Added visual indicators for Shield depletion, Condition critical status, and being shot down or forced to…Louloudi Asteri ~Save Game update7 Sep 2026Closed test Ver0.8.6Ver. 0.8.6 · Added the tutorial stage, “Shoot,” and “Rolling.” · Enhanced the saturation change at the moment of being hit and the hit effects for shields and the ship to make it easier to distinguish between different types of damage. · When hit, enemy bullets, lasers, and other projectiles are temporarily attached to the player ship to make it easier to see what hit you. · Automatic pausing w…Louloudi Asteri ~Save Game update4 Sep 2026Closed test Ver0.8.5Ver 0.8.5 Update Notes · Fixed an issue where it was difficult to lock onto the target during the Stage 3 boss battle. · Fixed an issue where the Stage 4 boss could not be fought. · Fixed an issue where the Stage 5 boss would get stuck on the terrain. · Adjusted the “play” on the analog sticks. · Disabled the ABXY buttons in the control mode where shots are assigned to the L and R buttons. · Fi…