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Lazy Witch's Factory›Events›Update ver. 0.25.0 / Running Statistics News
In-game event

Update ver. 0.25.0 / Running Statistics News

Lazy Witch's Factory · published 13 days ago

All eventsPlayers around this dateRead on Steam

Hello, Plant Managers!

In this update, we’ve applied a patch that primarily addresses bugs occurring under specific conditions.

We’ve also implemented fixes to improve performance when displaying large numbers of familiars.

Information regarding run statistics is included at the end of this post. Be sure to check it out!

Bug Fixes

  • A bug where sorting tax details after starting a game did not reflect the order change on the tax notice in the results screen

  • A bug where the “Specialty Product Tax” preview in the Office referenced the details from the most recently played game mode

  • A bug causing errors with certain crafting recipes obtained from trade signs in the special mission “Line Master.”

    • An error occurred with recipes that included both “Wood” and “Fuel” before conversion under special rules. We’ve fixed this so that the same recipe is combined after the materials are converted.

  • A bug where decimal points in resource balances were rounded up, sometimes making it appear as though achievement conditions were met even when they were not

    • Affected: Meeting unlock conditions / Orders / Request Boards / Crafting / Land Purchases

    • We have fixed this so that only the balance display is now rounded down.

  • Fixed a bug where the Momoko re-deployment UI would not appear until the cursor moved when opening the map immediately after re-deploying Momoko

  • Mitigated an issue where, under specific conditions, Momoko could not be re-deployed until the application was restarted

  • Fixes for other minor display issues

Other Fixes

  • Implemented a fix to distribute the CPU load of familiar animations across multiple threads

  • Fixed so that contract names in the group of contracts that replace “Skip Contract” are now displayed as link text, allowing players to view the replacement contract information by hovering the cursor over them

    • The feature to hover over the link text within the contract information displayed on hover has not yet been implemented.
      (The same applies to contract information displayed on hover in Special Missions, etc.)

Run Statistics News

We collected run statistics for the standard factory development mode in Hell 1 through Inferno 1 starting from Patch 0.24.0, which introduced major balance adjustments, and analyzed the win rates. Here, we present some of the data from these statistics.

Debt Repayment Rates by Sponsor

Sponsor

All Difficulties

Hell1

Hell2

Hell3

Inferno1

Average

28.8%

50.4%

25.7%

19.1%

20.1%

Lucifer

27.6%

48.2%

24.7%

18.4%

19.4%

Satan

28.2%

48.4%

24.4%

19.8%

19.8%

Leviathan

29.0%

48.8%

26.2%

19.8%

23.0%

Mammon

30.5%

55.7%

27.8%

18.6%

20.2%

Belphegor

33.5%

63.2%

29.5%

19.8%

23.0%

Number of Runs

8,961

2,273

2,246

3,724

718

Lucifer, Satan, and Leviathan are the three sponsors available for initial unlock. Particularly in the Hell 1–2 difficulty range, their win rates are lower than one would expect given their sponsor status; this is likely due to the inclusion of runs by players still developing their understanding of the game, as well as runs where repayment bonuses have not yet been unlocked.
Conversely, since Belphegor and Mammon are unlocked later, players tend to be more skilled with them, and their win rates appear to remain relatively high even when accounting for repayment bonuses.

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