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Out of OrbitEventsDev Diary 40#
Community

Dev Diary 40#

Out of Orbit · published 8 Aug 2026, 10:57 UTC

All eventsPlayers around this dateRead on Steam

Dear Earthlings!

It’s been a long time since the latest dev diary, so it’s time for a new one! Number 40 already! I’ve got some cool stuff to show you!


RPG III Update

The RPG 3 update development has just begun! This will be the final update before the multiplayer update, and in this update, I’ll be finishing up all the RPG-related elements in the game. Expect better planets, deeper health mechanics, more weapons and items, a storyline and side quests, more jobs, and much more overall! Let's get into the stuff i can already show you!

More Weapons

In the video below, I’m showing off some of the new weapons I’ve been working on! They’re still a work in progress, but I’m planning to add many more, each with its own identity and unique uses.

If you have any cool weapon ideas that you’d like to see in the game, please let me know! I might just add them!


Restricted Areas

Spaceships, stations, and bases will now have restricted areas. If you’re neutral or friendly with a faction and enter a restricted area, they’ll take action. They might either start shooting at you or politely ask you to leave. If you refuse, though, they won’t hesitate to shoot!

With this feature, I’m adding another layer to the stealth mechanics of the game. No longer can you just wander around cargo bays or walk straight onto the cockpit bridge. They won’t be too happy about you being there!

Restricted areas are marked with diagonal red stripes on the floor, so you’ll know exactly where you’re not supposed to go.

Buffs, Illnesses & Deeper Health Mechanics

I’ll also be adding more illnesses and finishing the buffs feature that I originally planned to add during the RPG 2 update. With buffs, you’ll be able to suppress the symptoms of certain illnesses. These buffs will last for a few in-game hours before wearing off. Once this is finished, the deeper health mechanics of the game will finally be complete!

Sleeping

A great way to suppress fatigue symptoms is to sleep! This feature will also let you choose how long you want to sleep, helping you avoid those long nights on planets. Sleep will also help cure some illnesses. I might even add some funny features that can happen when you sleep in an owned bed.That’s all for now! Expect more features to be added soon, and I’ll be showing them off through future dev diaries. This is also the perfect time for community feedback! I’ll be posting polls on the Discord channel pretty frequently to get your input. If you have any ideas, suggestions, or things you’d like to see implemented, now is the time to be heard!Thanks for reading, and thanks for sticking with the game! It’s gonna be awesome!

Also, if not already, please link yourself up to all social media platforms to stay up-to-date.

Discord Server
Twitter
Youtube
Instagram
TikTokThat's that!If you guys have any other questions, i'd love to answer them.
Stay good, stay fresh and stay healthy!Cheers,
Bryan

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