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Tomo Jam!Eventsv0.313 Jam Rating System Beta, Steam Cloud Sync, and fixes!
Major update

v0.313 Jam Rating System Beta, Steam Cloud Sync, and fixes!

Tomo Jam! · published 4 Jul 2026, 02:04 UTC · build 24048381

All eventsPlayers around this dateRead on Steam

Jam Rating (Beta)

Jam Rating is a new skill rating system - think of it as a running measure of how well you're clearing charts, not just a single-song score.

Each chart (song + instrument + difficulty) has a Chart Value based on how demanding it is. Play cleanly and you earn Jam Rating toward that chart; your best play is what counts.

Your total Jam Rating shows up on song select, and the instrument grid can show your best JR (and Chart Value) per difficulty so you can see what you've already cleared.

You can toggle between viewing high scores and earned JR in the instrument grid by clicking the left stick (default)

After a rated run, the end screen plays a short Jam Rating reveal - stats tick up, and your total updates if you beat your best.

What's rated (for now):

  • Solo Free Play on official AND custom songs as long as those custom songs have a SongID i.e. they are leaderboard compatible

  • Amateur, Normal, Pro, and Master (not Novice)

Not rated:

  • Multiplayer (local or online with other players)

  • Practice mode

  • Tempo shift away from 100%

  • Auto mode or gameplay assists

  • Custom songs without a song ID

This is a beta - numbers and rules may shift as we tune it. Feedback welcome.


Fixes and Changes

  • Most options and preferences now sync across machines via Steam Cloud (paths and machine-specific settings stay local).

  • Online player names on remote lanes handle long names a bit more cleanly.

  • Fixed an issue with fast notes sometimes getting "stuck" when playing online

  • Fixed an issue where you sometimes can't navigate through jam session lobbies in the online menu

As always, keep jammin~
Frank, Restless Games

More from Tomo Jam!

Other announcements

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In-game event30 Aug 2026v0.319 Crowd, all-star update, audio fixes, and world tour progressThe Crowd Showed Up Solo play now has a little audience. Keep a combo going and people start filing in on both sides of the stage. The better you play, the more of them show up! They hop on the beat, and when you hit an improv stretch the whole crowd comes out. This is single player only for now (no local multiplayer or online), so it's just you and whoever you've earned. All-Star Follow-Ups I'…In-game event16 Aug 2026v0.318 Improved online, improved All-Star, and updates to World Tour modeAll-Star Tweaks All-Star's been getting a lot of play, so this pass is about making the handoffs easier to read, song selection reflecting the proper heat, and overall tweaks to which instruments are chosen during All-Star play. It's still what I'd consider experimental so Jam Rating is still turned off for All-Star mode. · You'll now see a swap marker on the lane before a handoff, with the inc…Major update2 Aug 2026v0.317 - 25 New Songs Added! Info updates, Experimental All-Star mode and more!New Songs - Maoudamashii Pack A big batch of new tracks is in: 24 game-style songs from Maoudamashii (battles, towns, fields, dungeons, castles, bosses, and more), plus Shining Tomorrow, an original track by yours truly in a JPOP style with a clear duet. Plenty of fresh charts! Check out more from Maoudamashii over on their website: (Japanese) 魔王魂 | 無料で使える森田交一の音楽 All-Star Mode (highly experimen…