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Tomo Jam!Eventsv0.319 Crowd, all-star update, audio fixes, and world tour progress
In-game event

v0.319 Crowd, all-star update, audio fixes, and world tour progress

Tomo Jam! · published 30 Aug 2026, 23:35 UTC · build 25027016

All eventsPlayers around this dateRead on Steam

The Crowd Showed Up

Solo play now has a little audience.Keep a combo going and people start filing in on both sides of the stage. The better you play, the more of them show up! They hop on the beat, and when you hit an improv stretch the whole crowd comes out.This is single player only for now (no local multiplayer or online), so it's just you and whoever you've earned.


All-Star Follow-Ups

I've started teaching All-Star the intended melody on official songs, a primary lead, plus a backup part for when that melody rests instead of leaving every pick to the automatic guess.A first batch is tagged: Ave Maria, In the Hall of the Mountain King, Spooky House, and Summertime Flowers. Most of the other pack in songs were already ok. Custom MIDIs still use the automatic picker, same as before.All-Star also reads a little cleaner around the edges:

  • During a song and on the results screen, you'll see All-Star instead of a single instrument name.

  • The song-select leaderboard in All-Star is the All-Star board for that song and difficulty — hovering different parts no longer swaps it.

Scores: Band Mode boards are unchanged. All-Star leaderboards are now their own song-and-difficulty boards, tied to the current All-Star chart, so you'll see a fresh All-Star board as these charts settle in.


Fixes and Changes

  • The Menu Voices and Gameplay Voices sliders in Options now actually change how loud the announcer is (they were getting flattened in the mix).

  • Ornaments now get the same natural note-release tail as regular hits, so those little extra notes don't cut off as abruptly.


World Tour Progress

I posted Dev Log #2 this week going over some of the world tour progress. Lots of core systems are now in place including saving/loading, rewards for task completion, calendar system, and tutorials for the first few show types. We're inching closer and closer to the Act 1 demo which I'm targeting to release within the next few months! Currently in the process of hiring an artist to replace the placeholder ones I'm using now.

As always, keep jammin~
Frank, Restless Games

More from Tomo Jam!

Other announcements

All events
In-game event16 Aug 2026v0.318 Improved online, improved All-Star, and updates to World Tour modeAll-Star Tweaks All-Star's been getting a lot of play, so this pass is about making the handoffs easier to read, song selection reflecting the proper heat, and overall tweaks to which instruments are chosen during All-Star play. It's still what I'd consider experimental so Jam Rating is still turned off for All-Star mode. · You'll now see a swap marker on the lane before a handoff, with the inc…Major update2 Aug 2026v0.317 - 25 New Songs Added! Info updates, Experimental All-Star mode and more!New Songs - Maoudamashii Pack A big batch of new tracks is in: 24 game-style songs from Maoudamashii (battles, towns, fields, dungeons, castles, bosses, and more), plus Shining Tomorrow, an original track by yours truly in a JPOP style with a clear duet. Plenty of fresh charts! Check out more from Maoudamashii over on their website: (Japanese) 魔王魂 | 無料で使える森田交一の音楽 All-Star Mode (highly experimen…Major update17 Jul 2026v0.316 - New song, audio overhaul, more polish, bug fixesNew Song Added - "Summertime Flowers" A brand new original song has been added to the bundled song list. This one gives the vibes of running through a field of flowers in the summer, or maybe having a picnic, or, I dunno, just summer vibes in general I guess? check it out! Between the Notes, Unlocked Your instrument is no longer locked to it's difficulty between notes. I've added Free Play cont…