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Simon and Friends DemoEventsSimon and Friends 0.1.0
In-game event

Simon and Friends 0.1.0

Simon and Friends Demo · published 8 May 2026, 20:24 UTC

All eventsPlayers around this dateRead on Steam

NEW WEAPONS

  • Giant Slingshot - units can climb in to launch themselves

  • Medkit - throws a medkit a short distance to heal first unit it touches for 50 hp

  • Bzzichi - a terrain aware flying creature that may or may not reach its target

  • Tracker Missile - missile that curves towards target after initial launch

  • Mine - explosive that arms itself after a short distance, then activates when any unit is in proximity

  • Trampoline - boosts jumps

OTHER WEAPON CHANGES

  • New category - Placed. Placed weapons are dropped or lightly thrown in front of the unit, similar to creature launches

  • Triple Missile shots now come out staggered

  • Reduced Ask Simon for Help flight speed

  • Elastic Cord is now a modifier instead of a weapon

  • Missile based weapons kickback increased from 1 to 1.5

  • Sniper Rifle kickback increased from 1.5 to 2

  • Regular/tracked weapon reticles are now camera-aware, same as global (will extend camera if off-screen)

NEW ADDITIONS

  • Added main menu screen

  • Added dedicated custom mouse cursor

  • Added Steam Remote Play Together integration

OTHER CHANGES

  • Level-up animation is now smoother

  • Damage popups that trigger from healing are now bigger and last longer compared to ones from damage

  • Reverted 0.4.0 top camera tracker back from 0.9 of screen threshold to 0.8

BUG FIXES

  • Fixed camera tracking eating more fps than intended

  • Fixed straight-down falls playing the wrong animation

  • Fixed missing launch audio to some weapons

  • Fixed multishot weapons closing turn on lethal/out of bounds damage

  • Fixed melee weapons triggering turn change immediately

More from Simon and Friends Demo

Other announcements

All events
Esports16 Jun 2026Now playing: Simon and FriendsNo heroes. No villains. Just friends. Pilot a diverse cast of characters through battles across destructible terrain. Level up your team to unlock more powerful weapons and tools. Utilize modifiers and traits unique to each unit to gain an edge. Winning optional. Chaos mandatory. Fun guaranteedSimon and Friends DemoGame update16 Jun 2026Simon and Friends 0.2.2Grappling Hook starting ammo count reduced from 3 to 2 · Fixed Hug weapon misbehaving on low throws · Scattergun Bleed application now properly applies to multiple units · Added "Excited" audio responses for receiving Medkit and picking up crates · Re-recorded lines for Big DSimon and Friends DemoGame update5 Jun 2026Simon and Friends 0.2.1Hammer weapon damage increased to from 30 to 50 · The Elderly max damage increased from 50 to 75 · Fixed default inventory selection defaulting to 1st entry instead of Missile · Fixed inventory selection not remembering last used weapon · Fixed certain Creature weapon launches producing a lagspike · Fixed dislodged sprite assignments on the following: · Slingshot · Trampoline · Raft