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Pixel Airport Tycoon 3DEventsPatch Notes 2 Sep 2026 — Update 15
Game update

Patch Notes 2 Sep 2026 — Update 15

Pixel Airport Tycoon 3D · published 2 Sep 2026, 17:54 UTC · build 25085588

All eventsPlayers around this dateRead on Steam

Road Tunnels

Roads can now run underground. You'll find the Tunnel portal in the build menu under Ground, right below Street.

Place one portal at each end — press R to turn the entrance — then connect them underground with the road tunnel. The road tile in front of the entrance is added automatically. In the Underground view, a green frame shows you when two portals are truly connected.

A tunnel can be at most 20 tiles long. Once the link is complete, cars and buses drive through on their own. Especially useful where no route is possible above ground — underneath a runway, for example.

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Pixel Airport Tycoon 3Game update11 Sep 2026Change notice 11.9.2026 Update 20More than one gate per airline Until now every airline could hold exactly one gate and one check-in desk. Assigning the same airline to a second gate freed the first one again – in a large terminal that left most of the signs empty. Not any more: an airline can now take as many gates and check-in desks as you like. Large carriers can be spread across a whole row of gates, the way they are at a…Pixel Airport Tycoon 3Game update10 Sep 2026Change notice 10.9.2026 Update 19Fixed: Gate and check-in counter assignments were resetting again.Pixel Airport Tycoon 3Game update7 Sep 2026Change notice 7.9.2026 Update 18All buildings now have a LOD (Level of Detail) model for viewing at a distance. Around 20 buildings were still missing one. This has further improved performance.