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Pixel Airport Tycoon 3DEventsChange notice 11.9.2026 Update 20
Game update

Change notice 11.9.2026 Update 20

Pixel Airport Tycoon 3D · published 11 Sep 2026, 09:48 UTC · build 25250287

All eventsPlayers around this dateRead on Steam

More than one gate per airline

Until now every airline could hold exactly one gate and one check-in desk.

Assigning the same airline to a second gate freed the first one again – in a

large terminal that left most of the signs empty.

Not any more: an airline can now take as many gates and check-in desks as you

like. Large carriers can be spread across a whole row of gates, the way they are

at a real airport.

And it pays off now. The bonus on passenger income is staggered per airline:

• first gate +1%

• second +0.5%

• third +0.25%

The assignment window now tells you what the next assignment is still worth, and

the contract window shows how many gates each tier counts.

Enjoy!

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Pixel Airport Tycoon 3Game update10 Sep 2026Change notice 10.9.2026 Update 19Fixed: Gate and check-in counter assignments were resetting again.Pixel Airport Tycoon 3Game update7 Sep 2026Change notice 7.9.2026 Update 18All buildings now have a LOD (Level of Detail) model for viewing at a distance. Around 20 buildings were still missing one. This has further improved performance.Pixel Airport Tycoon 3Game update5 Sep 2026Change notice 5.9.2026 Update 17Build requirements at a glance Starting out or rebuilding an airport used to mean guessing why a building wasn't doing anything. That changes with this update. Select a building to place, and the game now shows you on the right-hand side what that building needs — a taxiway or apron next to it, a pipeline connection, a road. A checkmark tells you right away whether the spot under your cursor me…