We're beyond thrilled to announce that Masters of Mayhem is live and available to play in all its glory NOW AND FOREVER. We are officially live.
The game is totally free to play, but if you want to support the project, then check out our Founder's Pack DLC for some cool, exclusive cosmetics, characters and skins.
1 » Monsters Can Sense You Now
Perception: Monsters can now hear explosions, footsteps and your voice.
Sight: Monsters can see and track players.
Provocation: Taunting or provoking them can make things personal.
Abilities: Monsters can now carry their own abilities.
2 » The Sewers
New Map: Explore the Sewers.
New Monster: A brand-new monster is lurking inside.
New Minigames: More objectives to fumble through while it hunts you.
3 » Rebuilt HUD
HUD: Full visual overhaul.
Radar: Displays task indicators and points toward nearby objectives.
4 » Froggie Joins the Cast
New Character: Froggie is now playable.
5 » Perk Machine Reworked
Descriptions: Perks now explain what they do.
Interface: Improved flow and readability.
6 » More Controller Support
Controllers: Wider controller coverage across the game.
7 » New Content
Emotes: New emotes added.
Battle Pass: New Battle Pass track added.
8 » Known Issues
Monster Pathing: Monsters can get stuck while pathing.
UI Audio: Some sounds are mixed too loudly or too quietly.
Minigame Audio: Several new minigames are missing audio.
Controllers: Controllers cannot navigate every menu yet.
Voting Room: Matches can occasionally get stuck in the voting room.
Already Reported: These issues are on our list. No need to report them.
9 » In The Works
Monster Abilities: More are already in development.
Audio: Remaining audio for the new UI and minigames.
Controllers: Full controller navigation across all menus.
Monster AI: Smarter decision-making and cleaner pathing.
UI: Voting room and lobby overhauls.
Perks: More perks on the way.
Thanks so much for all your support getting to this point. See you in game,
-MoM team