Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Pixel Airport Tycoon 3DEventsChange note 28/08/2026 – Update 13
Game update

Change note 28/08/2026 – Update 13

Pixel Airport Tycoon 3D · published 28 Aug 2026, 20:39 UTC · build 25000463

All eventsPlayers around this dateRead on Steam

Ground handling at large stands

Fixed: At large cargo and passenger stands, ground handling could fail entirely. Aircraft waited indefinitely for refuelling, loading and customs even though the progress bar looked complete — but no vehicle was ever dispatched.

The cause was the search for the service area next to the stand: it only checked two of the four sides. If the service area lay to the right of or below the stand, it was never found. This mainly affected stands that had been moved or rebuilt later on — before that, the area often happened to sit on one of the checked sides.

Existing save games are repaired as well. Waiting aircraft are handled normally after loading, and the stands do not need to be rebuilt.

More from Pixel Airport Tycoon 3D

Other announcements

All events
Pixel Airport Tycoon 3Game update11 Sep 2026Change notice 11.9.2026 Update 20More than one gate per airline Until now every airline could hold exactly one gate and one check-in desk. Assigning the same airline to a second gate freed the first one again – in a large terminal that left most of the signs empty. Not any more: an airline can now take as many gates and check-in desks as you like. Large carriers can be spread across a whole row of gates, the way they are at a…Pixel Airport Tycoon 3Game update10 Sep 2026Change notice 10.9.2026 Update 19Fixed: Gate and check-in counter assignments were resetting again.Pixel Airport Tycoon 3Game update7 Sep 2026Change notice 7.9.2026 Update 18All buildings now have a LOD (Level of Detail) model for viewing at a distance. Around 20 buildings were still missing one. This has further improved performance.