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Black Hollow DemoEventsPlaytest Results and Future Plans
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Playtest Results and Future Plans

Black Hollow Demo · published 21 Jul 2026, 20:27 UTC

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The feedback from the Black Hollow playtest has been incredibly valuable so far. Every bug report, suggestion, and piece of criticism has helped me better understand what works, what needs improvement, and where the game should go next.

Because of that, I plan to keep the playtest open and continue updating it while I build out a stronger gameplay loop, add more meaningful features, and improve the overall experience.

Once Black Hollow feels complete enough to properly represent the game, the playtest will transition into a fully fledged demo.

Thank you to everyone who has played and shared feedback. Your input is directly helping shape the future of Black Hollow.

More from Black Hollow Demo

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In-game event7 Aug 2026Patch 0.3.0Black Hollow — Patch 0.3.0 Ability Loadouts · Added the Plague Shelf , where you can change your four-slot combat loadout during the day. · Added Plague Flame , a widening surge of plague fire that ignites enemies and leaves burning ground. · Added Plague Barrier , a cast-through ward that damages and violently repels enemies. · Added Pestilent Burst , a high-damage flask that infects enemies a…News6 Aug 2026Black Hollow Demo Is Officially Available!The time has finally come. After a couple months of development, playtesting, feedback, bug fixes, and major improvements, the Black Hollow Demo is now officially available to play! Step into the plague-ridden world of Black Hollow as Aldren, a plague doctor trapped in an endless cycle of death and resurrection. Battle relentless waves of infected enemies, harvest plague ichor, discover powerfu…Game update17 Jul 2026Playtest 0.1.4 Update - New Enemies & Balancing!New Content · Added the Armored Guard enemy with charge attacks and knockback resistance. · Added the Infected Plague Doctor ranged enemy. · Added new enemy attack effects, charge warnings, death effects, and animations. Combat & HUD · Improved damage, impact, and directional enemy feedback. · Added clearer ability cooldown indicators. · Added an option to display middle ability icons, bottom a…