Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MercatoriaEventsUX improvements: animations, settings, and Esc-to-go-back
Game update

UX improvements: animations, settings, and Esc-to-go-back

Mercatoria · published 15 May 2026, 12:01 UTC

All eventsPlayers around this dateRead on Steam

Settings, Esc-to-go-back, and windowed-mode fixes

New settings

  • UI scale — choose 90% / 100% / 110% / 125% to make menus and buttons larger or smaller. Takes effect after restarting the game.
  • Edge scrolling — toggle on/off and adjust speed from 50% to 200%.
  • Autosave frequency — choose every turn, every 3 turns, every 5 turns, every 10 turns, or off.

Controls

  • Press Esc to go back to the previous screen from anywhere outside the game: from Settings, New Game, the multiplayer lobby, and load screens. Inside the game, Esc still closes any open overlay or opens the Options menu as before.

Visual improvements

  • The new-game preview map is now centered and scaled on the Old World, with a cleaner look that matches the multiplayer lobby.

Bug fixes

  • Switching to windowed mode and starting a new game now correctly scales the UI to fit the window. Previously parts of the interface would be cut off.
  • The new-game preview no longer shows confusing torus-wrap tiles with black fog around the edges.

Keep the feedback coming.

More from Mercatoria

Other announcements

All events
MercatoriaGame update12 Sep 2026Mercatoria 0.9.0 — the long-overdue updateFirst things first: sorry for the silence. A mix of personal circumstances and the holiday period meant this took far longer than I wanted, and I should have said something sooner. Thanks to everyone who stuck around. The good news is that the quiet stretch wasn't idle. This is the largest update Mercatoria has had — a lot of it under the hood, where the AI, the economy and the turn engine were…MercatoriaGame update26 May 2026Patch 0.8.3 — Town Growth & Steam AchievementsNew Features Town Growth Inspired by Imperialism 2's National Bureaucracy mechanic. Research the new National Bureaucracy technology (Governance branch) to unlock city-to-town upgrades. Towns produce a +1 finished material per turn from raw materials within their province (4:1 ratio), provided they have a working transport connection. A town upgrade costs 2 lumber, 2 iron, 200 gold, and takes 3…MercatoriaGame update12 May 2026Performance & bug fix patchThanks to everyone who's been sharing feedback about performance — we've spent some time under the hood addressing it. Performance · Smoother gameplay: less delay when issuing orders to engineers, builders and explorers · Faster fleet selection and map zoom · Faster AI turns in mid- and late-game, especially with multiple colonies · Reduced memory pressure and GC pauses during long sessions · J…