Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Restitutor›Events›Patch 0.22.115: Hotfix
Game update

Patch 0.22.115: Hotfix

Restitutor · published 19 hours ago · build 25205659

All eventsPlayers around this dateRead on Steam

Hi,

Patch 0.22.115 is now available on Steam - this hotfix patch addresses some of the issues from Early Access launch of the game. Thank you to everyone who reported bugs and I apologize for any inconvenience.

  • Trade agreements now correctly check the other province's attitude toward us.
  • The tutorial trade objective now recognizes any active trade and no longer.
  • Fix a bug where tutorial trade object is blocked by Historical negative attitude.
  • Tiles & Upgrades window now refresh correctly, preventing building slot limits from being bypassed.
  • The Rebirth province selector now receives focus automatically when opened.
  • Added the “Pause when the game window loses focus” setting. It is enabled by default and can be changed in Settings.
  • The game no longer runs silently in the background - this is a bug inherited from CivIdle code, where running in the background is preferred. It makes less sense for Restitutor.
  • Peace treaty tooltips now display localized province names consistently.
  • Added Turkish language support (translation is currently being worked on by community contributors).

Some of the features I planned for Patch 0.23 is also included in this patch, like an extension to Mandate. I will talk more about them in Patch 0.23.

More from Restitutor

Other announcements

All events
News9 Sep 2026(Beta) Patch 0.23: Frontier Settlement, Family, Affairs and Map ImprovementsHi, I am pleased to present Patch 0.23. This patch expands the frontier, introduces new relationships for governors, and improves the map. The Patch is currently on "beta" branch on Steam - you can switch to that branch to give it a test. Your save file should be compatible - but it's always a good idea to take a backup. Frontier Settlements · New lands can now be settled beyond the frontiers o…News8 Sep 2026Restitutor Is Available in Early Access!Today is the day! After a year and a half of development and months of playtesting, Restitutor: Empire Restored is now in Early Access. Thank you to everyone who tested the game, reported bugs, and shared feedback along the way. If you're hearing about it for the first time, here's a little more about the game to help you decide whether it's for you. What Restitutor Is Restitutor is a historica…Game update7 Sep 2026Patch Notes: 0.22Hi, I am pleased to present Patch 0.22. This patch adds some balancing changes before the early access release. Balancing Changes · Making a tile our core now adds 10% of the base cost per core made, replacing the previous compounded increase. · The Warmonger Penalty now adds 10% of the base war-score cost per war started, replacing the previous compounded increase. · Research costs now add 15%…