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Dreamix Playtest›Events›[0.976]MicroUpdate
Game update

[0.976]MicroUpdate

Dreamix Playtest · published 22 hours ago

All eventsPlayers around this dateRead on Steam

This update mainly addresses leftover gaps from the previous patch and fixes issues introduced by that update.

- Added a new interaction for **Reroll Hand**: you may now drag cards to swap them. The original click-based method remains available. Use whichever you prefer.
- Adjusted enemy and card parameters for the final two Dreams in the Demo to bring their difficulty to a reasonable level.
- Fixed an issue preventing card dragging for movement while info popups were active.
- Fixed a bug causing misaligned card positions when dragging cards rapidly at the start of a turn.
- Fixed a tutorial break bug where the new player tutorial could glitch and halt progress under certain conditions.
- Fixed a bug that allowed dragging cards to move while at Rest Sites.
- Fixed occasional incorrect point calculation for cards at Rest Sites.
- Fixed glitched card selection visual effects in some scenarios.

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Dreamix PlaytestGame update6 Sep 2026[0.975]ImportantUpdateThis update brings substantial changes, primarily focused on improving the traversal experience of the Dream Map and enhancing the gameplay of the starting character, Penitent Knight. The tutorial flow has also been refined to better convey core game mechanics, alongside various quality‑of‑life adjustments and stability improvements. Key changes are listed below: ## Map Changes - On the Dream M…Dreamix PlaytestGame update26 Aug 2026[0.972]MicroUpdateThis update contains almost nothing but tweaks to the tutorial. - Tutorial text has been heavily streamlined to let players jump into the game faster. A new ** ** option has also been added. - Minor adjustments were made to the protagonist’s starting deck to improve its tutorial‑teaching functionality. - Fixed an incorrect effect on the trinket *Demon’s Right Wrist*.Dreamix PlaytestGame update25 Aug 2026[0.971]MicroUpdateThis update mainly focuses on further optimizing the early‑game experience and fixing numerous new bugs introduced by the extensive changes in the previous Version 970. - Adjusted the types of fixed stop points on the map to deliver a more stable experience for players as they progress through deck‑building. - Revised the selection of rewards available at the start of each run, allowing less‑ex…