Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
QuasimorphEventsPatch 1.0.4 - Improved Pathfinding, more QoL and Bugfixes
In-game event

Patch 1.0.4 - Improved Pathfinding, more QoL and Bugfixes

Quasimorph · published 7 Sep 2026, 13:43 UTC · build 25167351

All eventsPlayers around this dateRead on Steam

Patch 1.0.4 is now live!

This update improves pathfinding and ally interactions, fixes several achievement and storyline issues, updates a number of perks, and brings another batch of QoL improvements and bug fixes.

New

  • Added a toggle for the background FPS limit. If disabled, other FPS limit settings will apply instead.

  • Dodge chance is now displayed to the tenth.

QoL

  • VIPs in Escort missions will now pass through allies.

  • If the player is immune to a certain damage type, this will now be displayed in the Resistances section.

  • Updated player pathfinding:

    • Clones now ignore allies and enemies when plotting a path.

    • If an ally is blocking the path, the clone will automatically swap places with them.

    • If an enemy is in the path, the clone will stop once they are spotted.

    • You can now swap places with allies standing on dangerous tiles.

Balance

  • The Bane point cap is now 1299. Previously, there was no limit.

  • New missions can no longer appear at a station immediately after the previous one is completed. There is now an 11–21 day cooldown. Monitoring ignores this restriction.

  • Updated the item pools used for random starting equipment.

Fixes

  • Fixed an issue where sorting items in the Magnum's Cargo Hold while the inventory of a clone with the Hauler talent (Priya “Abbess” Marlon) was open could create items with an incorrect number of uses.

  • Weapons transferred to the Magnum's Cargo Hold via a Capsule or Shuttle did not have their attack mode reset.

  • Weapons with the Backup Gun trait could grant themselves a bonus when inspected while not equipped in an active slot.

  • If the Shuttle inventory was unlocked, it could be accessed through elevators in bramfaturas.

  • Maintenance Stations and Recharge Stations were not displayed on the minimap.

  • Modified items could not be used in crafting recipes.

  • In the Scanner minimap, the camera was moved using LMB. It now uses MMB, consistent with other interfaces.

  • Fixed an immortal enemy that could appear when the Muster Bane (Gannix 2) triggered after an enemy panicked.

  • The player's vision range was not restored after healing wounds that reduced vision range.

  • Biowaste Tanks were not displayed among producers in the Stock Market.

  • Fixed errors when attempting to move items into a clone's inventory while the Shuttle tab was open, or into the Shuttle while the clone's inventory was open.

  • Maximum HP granted by clone rank was applied twice after recloning through the Genome Project.

  • Repairing Duggur's Crucifier nailgun incorrectly required Venusian parts instead of Lunar parts.

  • Removed the final remaining method of obtaining the ron_shock_wrist augment, which is not intended to be available to the player.

  • The range of the Warden Bane (Skrivnus 4) was not displayed.

Achievements

  • Fixed the “Legend” achievement not being awarded. Old saves cannot be used to unlock it; a new game is required. This does not apply to players on difficulty settings other than Unfair.

  • The “Dog Is a Clone's Best Friend” achievement was not awarded if the player was not looking at the dog.

  • The “Dead or Alive, You're Coming with Me” achievement was not awarded when replacing a VIP's armor unless they were stripped first.

Perks

QoL

  • Updated perk tooltips to display buff duration.

  • The Grenadier perk (Tifton's Elite class) is now taken into account in the tooltips for all explosions.

Balance

  • War Crime (Spaceborn Ghosts class) and Dirty Shot (Tunnel Rats class) now work against all humans and quasimorphs, including Barons, but not robots.

  • Ghost Killer (Angels of Spades class) and Cobra Throw (Co.B.R.A. class) now also work against enemies who can see the player.

  • Balance: Stunning perks now affect enemies for a number of AP. Excess stun carries over to the next enemy turn.

Fixes

  • The Krav Maga perk (Golem Group class) incorrectly applied its critical damage bonus to all weapons.

  • Added a note to the ability descriptions of the Radio Jack and Field Emitter implants, as well as the Topiltzin's Maim Mark and Nanauatzin's Red Frenzy pacts, clarifying that they ignore wound immunities.

Solar System

Changes to production chains only take effect after a station changes its owner or at the start of a new game.

  • Fixed incorrect stock calculation that affects station price.

  • Quasimorphic factions (including proxy in cult mode) now produce different quasimorphic items on different planets.

  • Minor station production changes.

  • Buffs for Civil Resistance economy.

Story

  • Fixed a storyline softlock that could occur when the conditions for awakening Olirna were met simultaneously through the RealWare and Xiomara storylines.

  • Fixed an issue in the Malleus Maleficarum mission: if more than one Red Chip was placed into the Magnum terminal at once, the player would not be transported to Issachar's Consciousness.

  • Urparp and Prometheuths have been buffed, they now use pacts and some items.

  • Factions now develop properly while waiting for AnCom’s Secret Data.

Localization

  • Fixed an issue where some perks did not display which weapon classes they worked with in Korean, Japanese, and Chinese.

  • Various fixes for German, Spanish, and Japanese localizations. Thank you for your help!

Thank you for continuing to share your feedback and reports with us. We’ll keep working on fixes, balance adjustments, and improvements based on your feedback.

Good hunting, mercenaries!

Regards, Magnum Scriptum

More from Quasimorph

Other announcements

All events
QuasimorphGame update11 Sep 2026Hotfix 1.0.4.582s.c4335c5Fixed: If a perk that grants additional AP was leveled up during a mission, the game continued to calculate the maximum possible AP based on the perk's older level. Fixed: Changes to weapon scatter from augments and implants were not displayed in weapon tooltips. Fixed: The War Crime perk (Spaceborn Ghosts) applied a stun lasting for a number of turns rather than AP. Fixed: An error occurring w…In-game event21 Aug 2026Patch 1.0.3 - Balance Tweaks, Story Mission Changes & FixesPatch 1.0.3 Hello, mercenaries! Patch 1.0.3 is now live. This update brings another round of balance adjustments, QoL improvements, controller fixes, story mission tweaks, and bug fixes based on your feedback. We’ve also included the fixes from Hotfix 1.0.2.575s.d02a8d8 , which was released earlier this week. Balance · Omega II and Devourer have been moved to the High-Tech Item Chip. · The pric…In-game event14 Aug 2026Patch 1.0.2 - Inventory Sorting, AI Improvements & QoLHello, mercenaries! This update brings inventory sorting to all windows, improvements to AI and controls, several balance adjustments, few story fixes, and a large batch of bug fixes. General & QoL · New: Corpses with no body parts left are now deleted after inspection. · QoL: Added a sorting button to the player's inventory, floor, containers, and trading screens. · QoL: Only perishable items…