RELIQUARY 0.1.8 — 1001 Cards. The Incarnates Have Come.
The vault now holds 1001 cards — and a brand-new card type to spend them on.
⚔️ NEW CARD TYPE: INCARNATES 25 red Extra Deck monsters, Level 5–10. Two ways to call them:
Offering — sacrifice your monsters so their Levels add up EXACTLY to the Incarnate's Level (at least one must be a VESSEL). No mana. The Incarnate returns to your Extra Deck in your next Standby Phase — borrowed flesh, one brutal turn.
Rite — each Incarnate has its own Rite spell that sacrifices one specific monster and binds it permanently. Rite-bound Incarnates unlock extra tiers of power. Some of them break the rules of the offering itself: Thoth accepts your face-up Spells as Level-2 Vessels, the Ossuarch takes bones from your Graveyard, the Eidolon feeds on your hand, the Long Exile calls your banished monsters home.
🃏 50 NEW GENERIC CARDS Death bells, scarecrow tokens, countdown tricks, banishment economy, devil's deals — plus 134 monsters now marked as VESSEL.
🏛️ RELIQUARY REWORK Reliquary Summons now ask only for board state + mana — no more tributes, banishes or destruction as summoning costs. Actions belong to the Incarnates now. 18 Reliquaries rebalanced.
✨ POLISH & FIXES
Every one of the 1001 cards has artwork.
Cleaner card text: QUICK and cost live in the effect header, coupled Infused upgrades are visibly linked (»), no more duplicated reminder text.
Solo opponents now tell you their playstyle instead of "REAL AI".
Bots stopped bouncing their own monsters. They fight properly now.
Multiplayer: multi-target effects flash all targets, not just the first.
Updates no longer cut duels short: maintenance mode lets running duels finish, and old clients are kindly asked to restart for the update.
Full localization in 9 languages, glossary included.
GLHF — see you in the vault.