Here we go with the first patch! This one comes with several visual and audio fixes.
Just a reminder: the goal of the first few patches will be to polish and fix the game's existing content to ensure the best possible experience with the current version of the game.
I won't be releasing updates after reaching specific goals. Instead, I'll release them from time to time whenever I feel like I have something significant to add or fix.
After that, I'll start introducing the new content that I didn't manage to include in the initial release.
Let's go!
When using certain game languages, for some reason the big "DEMO" label was still showing up, as if this were still the demo version. I swear I had removed it, but apparently it has a life of its own.
Also, in every version, the bottom bar was showing "Demo V.1.1", which was the latest version of the demo. This has now been changed to "V.0.?", because I have absolutely no idea what version we're on.
Some of the character stat boxes were not displaying correctly, or weren't appearing at all, when certain languages were selected. Hopefully, this is fixed now.
The whole issue of which characters are available was causing quite a bit of confusion, so I've added the following icons to hopefully make things clearer for players.
Just in case you need a reminder: you can unlock them by completing Arcade Mode, or, if you are so impatient, you can edit the Stats.json file with a text editor and change the "Clear" parameter under Arcade Mode to 5. The file can be found in the "Saves" folder.
There are also three characters that won't be available for now, as they need more work.
While the final music for some stages are still in work in progress, the music for some stages has been temporarily replaced with the main theme or the minigame music.
While working on these fixes, I discovered that I had several unnecessarily duplicated files, as well as quite a few obsolete files that weren't being used, so I took the opportunity to delete them.
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The next thing I have planned is to make some adjustments to the available characters and add some missing sound effects to them.
I also want to fix the credits screen, since I didn't have time to do it properly.
That's all for now. Since I burned myself out last week and I need to spend some time on promotion, I can't say when the next update will be, but I hope to maintain a pace of at least two updates per week.
Thank you for your patience, and I hope you're enjoying the game!