Cooking reservation queues tasks even when short on ingredients; Blacksmith standing orders now restock fresh- and saltwater bait separately; animal pens hold 16; Trading Post merchants browsable during active caravans; smoother building relocate/place; plus coconut pickup, duplicate death notice, and other fixes.
New Content
- Cooking · Reservation: Right-click a recipe to queue multiple batches—even without enough ingredients yet. Tasks show Awaiting ingredients instead of failing while waiting.
- Blacksmith · Standing Orders · Bait: One bait standing order now maintains separate targets for freshwater + saltwater bait.
Gameplay Improvements
- Cooking · Controls: Header hints for left-click (make one) / right-click (reserve batch); quantity dialog ±10 steps; right-click stacked queue slots to cancel multiple batches.
- Animal Pen: Capacity raised from 10 to 16; animal slots scroll inside a fixed viewport.
- Trading Post · Merchants: Switch merchants while a caravan is in transit; nav tooltips show who is being delivered for; other merchants show Other order in progress….
- Building · Place / Relocate: Preview throttling per grid cell and lighter path checks—smoother on high refresh rates; relocation preview keeps the old tile occupied until confirmed.
- Expedition Tavern · Pending rewards: Grid layout with an outcome summary row; +N overflow when more than 8 items.
- Tooltips: Locked prerequisite slots now hide names until unlocked.
- Settings: Background FPS throttle removed permanently—no more auto drop to 15fps when idle.
Bug Fixes
- Old saves · Coconuts: Fixed bad drop source data that could make coconuts unpickable and cause freezes/crashes (auto-repaired on load).
- Livestock: Fixed duplicate death notifications when horses died during caravan transit.
- Livestock · Names: Fixed numbered animals (e.g. horses) showing the echo-clone name format by mistake.
- Buildings: Fixed opening building UIs (e.g. Expedition Tavern) while in placement/relocation preview.
- Tasks: Expected failures (coconut already picked, wrong profession for a pickup) no longer spam errors.
Balance
- Achievements: Tree Assassin manual chop requirement lowered from 500 to 200 trees.