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7 Days to DieEventsV3.0.1 EXP Release
Game update

V3.0.1 EXP Release

7 Days to Die · published 9 Jul 2026, 22:57 UTC · build 24117861

All eventsPlayers around this dateRead on Steam

Hello Survivors!

Today we have our first batch of fixes and changes for our V3 release.

Here is how you participate:

  1. Right click on the game in steam

  2. Click on properties

  3. Click the “Game Versions & Betas” tab

  4. The drop down menu will have latest_experimental available <— you want THAT

  5. Select that and wait for the game to download

Here is what changed since V3.0.0 b259:

Changed

  • Sign Tech error handling improvements

Fixed

  • Several issues related to the Beachwear Cosmetic

  • Several male and female outfits missing arms

  • An issue in the Sign Tech system that could cause ArgumentNullException errors when joining a game

  • Item max degradation can be reset by restarting game and rejoining a server

  • Zombie loot bag name and missing inventory action buttons

  • Dedi client Biome zombie kills with Celebrate do not count towards Kill Challenge

  • Error in console when a client kills with celebrate turned on

  • Players can take PVP damage with no killing settings under some conditions

  • Cannot pick up user-placed items at claimed trader

  • Airdrops not dropping at night when sandbox setting is set to "night"

  • Splash screen message can be seen behind main menu load

  • Localized text overlapping on player screen

  • Typing s while searching in shape menu can unintendedly favorite a shape

  • Unsaved Custom Preset Summary does not always update last changed item

  • Door frame in downtown_filler_30 cannot be damaged

  • Changing RWG preview quality after returning to the screen causes an error

  • Prefab Editor part name in POI marker editor is overlapping

  • World Editor was visible on consoles

  • NRE when receiving NetPackageLockRequest

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