⭐️ Battle Pass Update
The season's headline feature — the introduction of Battle Pass Credits and the launch of the BP Store.
Instead of fixed rewards, you now choose what to get: equipment from the current season or items from past ones. Grab the ship, strike fighter, or weapon you actually need — whenever it makes sense for your fleet.
How BP Credits Work
• Credits carry over between seasons — save them up and claim valuable rewards when you're ready
• The currency is automatically converted to Gold on January 1st — make sure to spend it before the end of the year
• Each season features a bonus: 30% off your first purchase in each category
Battle Pass Store
The inventory is organized into convenient categories:
• Ships
• Aviation
• Equipment
All rewards are clearly structured so you can quickly find and select the items you want.
Battle Pass Structure
• The Pass retains the familiar 40 stages with free and premium tracks
• BP Credits complement your progress rather than replace it — you still earn resources and rewards as you advance, then exchange credits for equipment
Additional Details
• Even the free track awards BP Credits, which you can save and spend on any item in the store
• VIP Pass owners instantly receive one unique season reward (in this update, the new DJT 4547 railgun)
• As before, Pass resets are available for Gold: once you complete it, you can run through it again to earn even more Credits and resources. The number of resets has been reduced from 5 to 2, but the total amount of equipment obtainable has actually increased
• Items from the BP Store become available for sale on the Market 30 days after being obtained
The Battle Pass, Season Storage, Daily Missions, and Store windows have been completely redesigned: the interface is now cleaner and more intuitive, with key information easier to read at a glance.
Port selection is now available to all players — an active Premium account is no longer required!
Viking Bay Map Remaster
The map has received a full visual and graphical overhaul. We've updated textures, added vegetation, and improved the quality of structures — all while preserving the familiar tactical island layout.
• Offer Scene Improvements
The old 2D city scene for ships has been replaced with a modern scene featuring an abstract projection.
A brand-new, highly detailed hangar scene has been added for showcasing aircraft.
Players can now choose their preferred login method at startup — either a Gaijin or Artstorm account — eliminating any potential confusion. If you enter credentials for the wrong account, the system will automatically suggest trying a different login method.
The Steam version continues to support login via the Steam platform itself, as well as both of the above account systems.
A rebalance of several ships and equipment has been carried out, aimed at improving the performance of vehicles that have been in the game for a long time.
The new Battle Pass season is available from July 1 to July 31. 40 stages of rewards await, each unlocking valuable resources, upgrade points, gold, and exclusive cosmetic content.
Complete Pass stages, earn the seasonal currency — Battle Pass Credits — and exchange them in the dedicated BP Store for any vehicle or equipment available there.
Battle Pass Premium unlocks an additional premium reward track. Earn even more BP Credits, gold, dollars, and upgrade points, and unlock exclusive seasonal camouflages and avatars.
Battle Pass VIP unlocks a separate track of unique VIP rewards, including exclusive seasonal equipment, legendary cosmetics, and a bonus set of BP Credits!
Available in the VIP Battle Pass
Features:
An American naval railgun project with integrated calibration for exceptional long-range accuracy. Heavy, sharp-nosed projectiles undergo extended electromagnetic acceleration, delivering tremendous impact force.
Available in the Battle Pass Store
Armament:
RIM-161 (SM-3) | Missile Battery | Tier 3 | USA x2
RIM-161 (SM-3) | Missile Battery | Tier 3 | USA x1
Mark 45 Mod 4 (127 mm) | Cannon | Tier 3 | USA x3
Mark 48 (533 mm) | Torpedo | Tier 3 | USA x2
RAH-66 Comanche | Helicopter | Tier 3 | USA x1
Seahawk Sigma B-2B (30 mm) | Autocannon | Tier 3 | USA x2🔒
CRAW SV | Autocannon | Tier 3 | USA x2🔒
Sea RAM | AA | Tier 3 | USA x2
Sea RAM | AA | Tier 3 | USA x2
Features:
An American Spruance-class destroyer built for aggressive strike operations. It boasts a versatile and highly customizable arsenal that can be tailored to any captain's playstyle and any mission. The ship carries 2 missile slots in a 2+1 configuration, three guns to suit any preference, a dual torpedo slot, a helicopter, and two dual slots for any AA systems. Unique items include the Seahawk Sigma B-2B (30 mm) autocannons, which combine rapid-fire guns and missile launchers with an extended engagement zone and a refined reload system. Also on board is the CRAW SV, an anti-submarine countermeasure system that automatically neutralizes underwater threats at close range. The combination of versatile weaponry and multiple gun mounts delivers impressive firepower that no enemy will be able to ignore!
Available in the Battle Pass Store
Features:
A Russian grenade launcher designed for mid-range engagements. It delivers excellent destructive power and area damage, and acquires targets extremely quickly.
Available in the Battle Pass Store
Features:
A modern Russian laser-guided missile with a reinforced warhead. Equipped with a tactical nuclear charge, it is designed to destroy surface targets at long range.
Available in the Battle Pass Store
Features:
An American all-weather strike fighter that has participated in numerous U.S. Navy combat operations around the world. It is capable of performing a variety of missions and carries reliable armament: Mk 11 Mod 5 (20 mm) multi-purpose guns with a solid rate of fire that can overheat during prolonged bursts; LAU-10A6E (70 mm) unguided pod-type rockets for engaging enemy ships and submarines at close range; and the well-known Mk-81A unguided gravity bombs, well-suited for striking surface targets. The aircraft's combined characteristics make it a convenient and straightforward platform capable of effectively carrying out a wide range of combat missions.
Available in the VIP Battle Pass.
Available in the Premium Battle Pass.
Available in the free Battle Pass track.
A new collection, "Artificial Future," has been added. Decals from this collection can be obtained through various activities throughout July.
This update adds another season to the Season Storage — "Flames of Remembrance", originally released in November 2025. Inside, you'll find valuable VIP rewards, customization items, and the destroyer HMAS Hobart (DDGH 39).
Destroyer ROKS KDDX (KDX-IV)
Battleship RF Admiral Isakov
Missile S-500 Prometheus
Helicopter Scorpion
Helicopter SV-22 Osprey
A training mission for aircraft carrier gameplay has been added. A short practice battle with on-screen tips will help players learn aviation controls and the basics of this ship class. A reward is available for completing it for the first time!
The launch trajectory of submarine-launched ballistic missiles (SLBMs) has been updated. Missiles now follow a more realistic arc without an abrupt turn toward the target. This change does not affect gameplay balance.
Clan: leaderboard rewards were only displayed after reaching 100,000 points
Big Events: the badge on the event points tab did not disappear after claiming rewards
No-UI mode: the helicopter return cylinder was not hidden
iOS: info banners were extending beyond the safe screen area
Mission "Assist in destruction in a single battle": partial progress was being counted incorrectly
Jackpot notifications were not appearing in chat
Containers: the rules were not opening via the info button
• X-49 SpeedHawk: the model appeared too large in the Market
• Pan Spatial Strikeswitch: missile bay doors were not functioning correctly
• IJN Kongo: missile weapon aiming points were misaligned
• Neuron: the heat haze effect was displayed at the wrong angle
• CH-T1 and Pan Spatial RAMSTORM 1: engine VFX disappeared at distance and when viewed from the side
• ARM Benito Juarez: missiles were launching asymmetrically
• TCG Istanbul (F-515): Otomat missiles were launching at different angles from identical launchers
• JS Hyuga: the aiming point was misaligned
• Z-6B: the model was rotated 180° in the ranked store test drive