Model / texture remaster
New weapon & balance setup
Model / texture remaster
New weapon & balance setup
Model / texture remaster
New weapon & balance setup
Model / texture remaster
New weapon & balance setup
Model / texture remaster
New weapon & balance setup
Ship Params
Model / texture remaster
Added +1 Missile to current free slot
Ship Params
Added +1 Missile to current slot 2+1+1 → 2+2+1
Air visibility (Km) 6.5 → 6.17
Surface visibility (Km) 6 → 5.67
Underwater visibility (Km) 4.5 → 4.17
Moving penalty 9.5 → 8.5
Ship Params
Health 435000 → 455000
Air visibility (Km) 7.33 → 7
Surface visibility (Km) 6.83 → 6.5
Underwater visibility (Km) 5.33 → 5
Equipment Params
MK-37/41 (305mm)
Damage 17000 → 20000
Critical damage chance 35% → 40%
Decreased rotating spread
RIM-116C
Detonation range increased
AOE Damage 0 → 100
Firing range (Km) 2.6 → 3
Ship Params
Moved 2x Grenade Launchers to the bow
Moved 1x Anti-Air system to the stern
Added 2x free Autocannons to the former Grenade Launcher positions
Equipment Params
S-400 Triumf
Detonation range increased
Guidance improved
also equipped on RF Shtorm \\ RF Admiral Isakov
Ship Params
Maneuverability 9.5 → 10.5
Increased turning rate on the spot
Equipment Params
RBU-2500/2 (212 mm)
Critical damage chance 20% → 40%
Max speed (Kn) 427 → 486
AOE damage 25 → 100
Ammo count 12 → 16
UKU-9K-502 BK (23 mm)
Clip size 50 → 80
Max speed (Kn) 631 → 778
Ship Params
Max speed (Kn) 14.2 → 18.3
Moving penalty 6 → 4
Ship Params
Health 325000 → 345000
O2 capacity 140 → 170
Moving penalty 7.5 → 6
Air visibility (Km) 4.67 → 4.33
Surface visibility (Km) 4.17 → 3.83
Underwater visibility (Km) 3.17 → 2.83
Ship Params
Added +1 Missile to current slot 2+2 → 3+2
Max speed (Kn) 19.6 → 20.6
Air visibility (Km) 5.33 → 5
Surface visibility (Km) 4.67 → 4.33
Underwater visibility (Km) 3.33 → 3
Equipment Params
HPJ-99-R (155 mm)
Critical damage chance 40% → 50%
Damage 16000 → 17500
Max speed (Kn) 895 → 972
Decreased rotating spread
Ship Params
Health 355000 → 365000
Air visibility (Km) 5.83 → 5.33
Surface visibility (Km) 5 → 4.67
Underwater visibility (Km) 3.83 → 3.5
Increased ship acceleration
Equipment Params
CRAW
Reload time (sec) 8 → 7
RapidFire LMM T-32
Improved missile guidance
Ship Params
The ship's camera is slightly raised and moved away
Max speed (Kn) 16.1 → 17.5
Increased ship acceleration
Equipment Params
Mark 9 EMRG (280 mm)
Damage 23000 → 24000
AOE damage 0 → 200
Reload time (sec) 14 → 12.5
Fire prepare delay (sec) 0.8 → 0.6
Turret rotation speed 0.3 → 0.6
Ship Params
Max speed (Kn) 16.5 → 18.5
Aircraft reloading points 600 → 750
Added +1 Grenade launcher to current slot 2 → 3
Ship Params
Max speed (Kn) 17.5 → 18.9
Changed consumable scheme from Electronic Warfare only to Electronic Warfare + Engine Boost
The ship's camera is slightly raised and moved away
Equipment Params
RIM-174E (SM-6 Block I)
Health 135 → 200
Fire amount 2 → 3
Ammo count 18 → 22
Tomahawk Block VA
Damage 8000 → 10000
Health 180 → 250
Ammo count 20 → 24
Type 12 SSM (H)
Reacts to decoys yes → no
Damage 9000 → 11500
Acceleration time (sec) 2.3 → 1.9
Health 170 → 250
Ammo count 19 → 22
Equipment Params
Type 94 Mod 2 MA (460 mm)
Reload time (sec) 23 → 19
Mark-71/3 (203 mm)
Reload time (sec) 17 → 14
B-100 Mod1 (300 mm)
Reload time (sec) 8.5 → 8
Max speed (Kn) 428 → 486
Ammo count 12 → 16
Mk30 5/38 DP-MA (127 mm)
Firing range (Km) 3.7 → 5
Bofors Mk4 MA (40 mm)
Decreased spread a bit
Ship Params
Decreased Electronic Warfare consymable from 4 to 2 / Added +2 Smokes
Health 350000 → 365000
Air visibility (Km) 5.33 → 4.67
Surface visibility (Km) 4.67 → 4
Underwater visibility (Km) 4 → 3.67
Moving penalty 7 → 5.5
Equipment Params
MFU-ASW
Launch delay (sec) 0.18 → 0.15
Firing range (Km) 4.7 → 5.7
Detonation range increased
Guidance improved
Equipment Params
Afanasev A-12.7 (12.7 mm)
Overheat cooldown time (sec) 5 → 3
Firing range (Km) 3.67 → 4
Max speed (Kn) 584 → 681
Damage 400 → 450
Falanga-P (9M17P)
Damage 6500 → 8500
Firing range (Km) 6 → 7
UB-16-57 UM (57 mm)
Damage 1150 → 1300
Aircraft Params
Min speed (Kn) 23.3 → 17.5
Health 15500 → 17500
Equipment Params
Lingyun-1
Locking time (sec) 3 → 1.5
Health 50 → 200
CS/BBE2
Damage 3100 → 6500
Critical damage chance 20% → 0%
FT-5
Health 107 → 150
Damage 17000 → 18500
Acceleration time (sec) 3.1 → 2.3
Health 150 → 300
Launch delay (sec) 1.2 → 0.8
Launch delay (sec) 0.28 → 0.2
Accuracy improvements
Reload time (sec) 9 → 10
Damage 1650 → 1700
Critical damage chance 20% → 35%
Max speed (Kn) 447 → 486
Launch delay (sec) 0.22 → 0.18
Accuracy improvements
Detonation range increased
Clip size 10 → 15
Reload time (sec) 5 → 7